set_name ("ReturnUIWindow");
- r->DropReferences.connect (going_away_connection, invalidator (*this), boost::bind (&ReturnUIWindow::return_going_away, this), gui_context());
}
ReturnUIWindow::~ReturnUIWindow ()
{
delete ui;
}
-
-void
-ReturnUIWindow::return_going_away ()
-{
- ENSURE_GUI_THREAD (*this, &ReturnUIWindow::return_going_away)
- going_away_connection.disconnect ();
- delete_when_idle (this);
-}
-