using namespace ARDOUR;
using namespace PBD;
-RouteUI::RouteUI (boost::shared_ptr<ARDOUR::Route> rt, ARDOUR::Session& sess, const char* m_name,
- const char* s_name, const char* r_name)
- : AxisView(sess),
- _route(rt),
- mute_button(0),
- solo_button(0),
- rec_enable_button(0)
+RouteUI::RouteUI (ARDOUR::Session& sess, const char* mute_name, const char* solo_name, const char* rec_name)
+ : AxisView(sess)
+{
+ init ();
+ set_button_names (mute_name, solo_name, rec_name);
+}
+
+RouteUI::RouteUI (boost::shared_ptr<ARDOUR::Route> rt,
+ ARDOUR::Session& sess, const char* mute_name, const char* solo_name, const char* rec_name)
+ : AxisView(sess)
+{
+ init ();
+ set_button_names (mute_name, solo_name, rec_name);
+ set_route (rt);
+}
+
+void
+RouteUI::init ()
{
xml_node = 0;
mute_menu = 0;
polarity_menu_item = 0;
denormal_menu_item = 0;
- if (set_color_from_route()) {
- set_color (unique_random_color());
+ mute_button = manage (new BindableToggleButton (0, ""));
+ mute_button->set_self_managed (true);
+ mute_button->set_name ("MuteButton");
+
+ solo_button = manage (new BindableToggleButton (0, ""));
+ solo_button->set_self_managed (true);
+ solo_button->set_name ("SoloButton");
+
+ rec_enable_button = manage (new BindableToggleButton (0, ""));
+ rec_enable_button->set_name ("RecordEnableButton");
+ rec_enable_button->set_self_managed (true);
+
+ _session.SoloChanged.connect (mem_fun(*this, &RouteUI::solo_changed_so_update_mute));
+}
+
+void
+RouteUI::reset ()
+{
+ connections.clear ();
+
+ if (solo_menu) {
+ delete solo_menu;
+ solo_menu = 0;
}
- new PairedShiva<Route,RouteUI> (*_route, *this);
+ if (mute_menu) {
+ delete mute_menu;
+ mute_menu = 0;
+ }
+
+ if (remote_control_menu) {
+ delete remote_control_menu;
+ remote_control_menu = 0;
+ }
- _route->active_changed.connect (mem_fun (*this, &RouteUI::route_active_changed));
+ if (xml_node) {
+ /* do not delete the node - its owned by the route */
+ xml_node = 0;
+ }
- mute_button = manage (new BindableToggleButton (_route->mute_control(), m_name ));
- mute_button->set_self_managed (true);
+ route_active_menu_item = 0;
+ polarity_menu_item = 0;
+ denormal_menu_item = 0;
+}
- solo_button = manage (new BindableToggleButton (_route->solo_control(), s_name ));
- solo_button->set_self_managed (true);
+void
+RouteUI::set_button_names (const char* mute, const char* solo, const char* rec)
+{
+ m_name = mute;
+ s_name = solo;
+ r_name = rec;
+}
- mute_button->set_name ("MuteButton");
- solo_button->set_name ("SoloButton");
+void
+RouteUI::set_route (boost::shared_ptr<Route> rp)
+{
+ reset ();
- _route->mute_changed.connect (mem_fun(*this, &RouteUI::mute_changed));
- _route->solo_changed.connect (mem_fun(*this, &RouteUI::solo_changed));
- _route->solo_safe_changed.connect (mem_fun(*this, &RouteUI::solo_changed));
+ _route = rp;
- /* when solo changes, update mute state too, in case the user wants us to display it */
+ if (set_color_from_route()) {
+ set_color (unique_random_color());
+ }
- _session.SoloChanged.connect (mem_fun(*this, &RouteUI::solo_changed_so_update_mute));
+ /* no, there is no memory leak here. This object cleans itself (and other stuff)
+ up when the route is destroyed.
+ */
+
+ new PairedShiva<Route,RouteUI> (*_route, *this);
+
+ mute_button->set_controllable (&_route->mute_control());
+ mute_button->set_label (m_name);
+ solo_button->set_controllable (&_route->solo_control());
+ solo_button->set_label (s_name);
+
+ connections.push_back (_route->active_changed.connect (mem_fun (*this, &RouteUI::route_active_changed)));
+ connections.push_back (_route->mute_changed.connect (mem_fun(*this, &RouteUI::mute_changed)));
+ connections.push_back (_route->solo_changed.connect (mem_fun(*this, &RouteUI::solo_changed)));
+ connections.push_back (_route->solo_safe_changed.connect (mem_fun(*this, &RouteUI::solo_changed)));
+
+ /* when solo changes, update mute state too, in case the user wants us to display it */
+
update_solo_display ();
update_mute_display ();
if (is_track()) {
boost::shared_ptr<Track> t = boost::dynamic_pointer_cast<Track>(_route);
- t->diskstream()->RecordEnableChanged.connect (mem_fun (*this, &RouteUI::route_rec_enable_changed));
+ connections.push_back (t->diskstream()->RecordEnableChanged.connect (mem_fun (*this, &RouteUI::route_rec_enable_changed)));
- _session.RecordStateChanged.connect (mem_fun (*this, &RouteUI::session_rec_enable_changed));
+ connections.push_back (_session.RecordStateChanged.connect (mem_fun (*this, &RouteUI::session_rec_enable_changed)));
- rec_enable_button = manage (new BindableToggleButton (t->rec_enable_control(), r_name ));
- rec_enable_button->set_name ("RecordEnableButton");
- rec_enable_button->set_self_managed (true);
+ rec_enable_button->set_controllable (&t->rec_enable_control());
+ rec_enable_button->set_label (r_name);
update_rec_display ();
}
- _route->RemoteControlIDChanged.connect (mem_fun(*this, &RouteUI::refresh_remote_control_menu));
+ connections.push_back (_route->RemoteControlIDChanged.connect (mem_fun(*this, &RouteUI::refresh_remote_control_menu)));
/* map the current state */
RouteUI::~RouteUI()
{
GoingAway (); /* EMIT SIGNAL */
- delete mute_menu;
+ if (solo_menu) {
+ delete solo_menu;
+ }
+
+ if (mute_menu) {
+ delete mute_menu;
+ }
+
+ if (remote_control_menu) {
+ delete remote_control_menu;
+ }
}
bool
RouteUI::mute_press(GdkEventButton* ev)
{
+ if (ev->type == GDK_2BUTTON_PRESS) {
+ return true;
+ }
+
if (!ignore_toggle) {
if (Keyboard::is_context_menu_event (ev)) {
bool
RouteUI::solo_press(GdkEventButton* ev)
{
+ /* ignore double clicks */
+
+ if (ev->type == GDK_2BUTTON_PRESS) {
+ return true;
+ }
+
if (!ignore_toggle) {
if (Keyboard::is_context_menu_event (ev)) {
} else {
/* click: solo this route */
-
reversibly_apply_route_boolean ("solo change", &Route::set_solo, !_route->soloed(), this);
}
}
bool
RouteUI::rec_enable_press(GdkEventButton* ev)
{
+ if (ev->type == GDK_2BUTTON_PRESS) {
+ return true;
+ }
+
if (!_session.engine().connected()) {
MessageDialog msg (_("Not connected to JACK - cannot engage record"));
msg.run ();
ignore_toggle = true;
solo_button->set_active(x);
ignore_toggle = false;
- }
+ }
if (_route->solo_safe()) {
solo_button->set_visual_state (2);
void
RouteUI::build_remote_control_menu ()
{
- remote_control_menu = manage (new Menu);
+ remote_control_menu = new Menu;
refresh_remote_control_menu ();
}