} else if (Keyboard::modifier_state_equals (ev->state, Keyboard::TertiaryModifier)) {
- // shift-click: set this route to solo safe
-
- if (Profile->get_sae() && ev->button == 1) {
- // button 1 and shift-click: disables solo_latched for this click
- if (!Config->get_solo_latched ()) {
- Config->set_solo_latched (true);
- reversibly_apply_route_boolean ("solo change", &Route::set_solo, !_route->soloed(), this);
- Config->set_solo_latched (false);
- }
- } else {
- _route->set_solo_isolated (!_route->solo_isolated(), this);
- wait_for_release = false;
- }
+ // shift-click: toggle solo isolated status
+
+ _route->set_solo_isolated (!_route->solo_isolated(), this);
+ wait_for_release = false;
} else if (Keyboard::modifier_state_equals (ev->state, Keyboard::PrimaryModifier)) {
Gtkmm2ext::UI::instance()->call_slot (mem_fun (*this, &RouteUI::update_solo_display));
}
+int
+RouteUI::solo_visual_state (boost::shared_ptr<Route> r)
+{
+ if (Config->get_solo_control_is_listen_control()) {
+
+ if (r->listening()) {
+ return 1;
+ } else {
+ return 0;
+ }
+
+ } else {
+
+ if (r->solo_isolated()) {
+ return 2;
+ } else if (r->soloed()) {
+ return 1;
+ } else {
+ return 0;
+ }
+ }
+
+ return 0;
+}
+
void
RouteUI::update_solo_display ()
{
bool x;
-
+
if (Config->get_solo_control_is_listen_control()) {
if (solo_button->get_active() != (x = _route->listening())) {
ignore_toggle = false;
}
- if (x) {
- solo_button->set_visual_state (1);
- } else {
- solo_button->set_visual_state (0);
- }
-
-
} else {
- if (solo_button->get_active() != (x = _route->soloed())){
+ if (solo_button->get_active() != (x = _route->soloed())) {
ignore_toggle = true;
solo_button->set_active (x);
ignore_toggle = false;
}
- if (_route->solo_isolated()) {
- solo_button->set_visual_state (2);
- } else if (x) {
- solo_button->set_visual_state (1);
- } else {
- solo_button->set_visual_state (0);
- }
}
+
+ solo_button->set_visual_state (solo_visual_state (_route));
}
void
Gtkmm2ext::UI::instance()->call_slot (mem_fun (*this, &RouteUI::update_mute_display));
}
+int
+RouteUI::mute_visual_state (Session& s, boost::shared_ptr<Route> r)
+{
+ if (Config->get_show_solo_mutes()) {
+
+ if (r->muted ()) {
+ /* full mute */
+ return 2;
+ } else if (s.soloing() && !r->soloed() && !r->solo_isolated()) {
+ /* mute-because-not-soloed */
+ return 1;
+ } else {
+ /* no mute at all */
+ return 0;
+ }
+
+ } else {
+
+ if (r->muted()) {
+ /* full mute */
+ return 2;
+ } else {
+ /* no mute at all */
+ return 0;
+ }
+ }
+
+ return 0;
+}
+
void
RouteUI::update_mute_display ()
{
ignore_toggle = false;
}
- /* now attend to visual state */
-
- if (Config->get_show_solo_mutes()) {
- if (_route->muted()) {
- mute_button->set_visual_state (2);
- } else if (!_route->soloed() && _session.soloing()) {
- mute_button->set_visual_state (1);
- } else {
- mute_button->set_visual_state (0);
- }
- } else {
- if (_route->muted()) {
- mute_button->set_visual_state (2);
- } else {
- mute_button->set_visual_state (0);
- }
- }
-
+ mute_button->set_visual_state (mute_visual_state (_session, _route));
}
void
rec_enable_button->set_active (model);
ignore_toggle = false;
}
- else {
- return;
- }
/* now make sure its color state is correct */
items.push_back (CheckMenuElem(*check));
check->show_all();
+ check = new CheckMenuItem(_("Solo Safe"));
+ check->set_active (_route->solo_safe());
+ check->signal_toggled().connect (bind (mem_fun (*this, &RouteUI::toggle_solo_safe), check));
+ _route->solo_safe_changed.connect(bind (mem_fun (*this, &RouteUI::solo_safe_toggle), check));
+ items.push_back (CheckMenuElem(*check));
+ check->show_all();
+
//items.push_back (SeparatorElem());
// items.push_back (MenuElem (_("MIDI Bind"), mem_fun (*mute_button, &BindableToggleButton::midi_learn)));
_route->set_solo_isolated (check->get_active(), this);
}
+void
+RouteUI::toggle_solo_safe (Gtk::CheckMenuItem* check)
+{
+ _route->set_solo_safe (check->get_active(), this);
+}
+
void
RouteUI::set_route_group_solo(boost::shared_ptr<Route> route, bool yn)
{
}
}
+
+void
+RouteUI::solo_safe_toggle(void* /*src*/, Gtk::CheckMenuItem* check)
+{
+ bool yn = _route->solo_safe ();
+
+ if (check->get_active() != yn) {
+ check->set_active (yn);
+ }
+}
+
void
RouteUI::disconnect_input ()
{