Fix playhead smoothing when auditioning.
[ardour.git] / gtk2_ardour / sfdb_freesound_mootcher.h
index 839eb8bbde227aa301f4e06e54bd10c7a100fbd6..c9a27c7c1c39ae9de91cd0ba123af2f05957fefe 100644 (file)
 
 *****************************************************************************/
 
+#ifndef __gtk_ardour_sfdb_freesound_mootcher_h__
+#define __gtk_ardour_sfdb_freesound_mootcher_h__
+
 #include <string>
-#include <fstream>
-#include <iostream>
 #include <stdio.h>
 #include <cstring>
 #include <string>
@@ -47,7 +48,7 @@
 #include "curl/curl.h"
 
 //--- struct to store XML file
-struct MemoryStruct {
+struct SfdbMemoryStruct {
        char *memory;
        size_t size;
 };
@@ -122,3 +123,4 @@ private:
        std::string xmlLocation;
 };
 
+#endif // __gtk_ardour_sfdb_freesound_mootcher_h__