add support for reverb & chorus in a-fluidsynth
[ardour.git] / gtk2_ardour / splash.cc
index 9a818f0ad5cca63f61b15e6f7a5d105662965a82..1784ac8164584d7a78b59c1ee43cb2718e178d3e 100644 (file)
@@ -34,7 +34,7 @@
 #include "gui_thread.h"
 #include "splash.h"
 
-#include "i18n.h"
+#include "pbd/i18n.h"
 
 using namespace Gtk;
 using namespace Glib;
@@ -45,13 +45,15 @@ using namespace ARDOUR;
 Splash* Splash::the_splash = 0;
 
 Splash::Splash ()
-       : Gtk::Window (Gtk::WINDOW_POPUP)
 {
        assert (the_splash == 0);
 
        std::string splash_file;
 
-       if (!find_file (ardour_data_search_path(), "splash.png", splash_file)) {
+       Searchpath rc (ARDOUR::ardour_data_search_path());
+       rc.add_subdirectory_to_paths ("resources");
+
+       if (!find_file (rc, PROGRAM_NAME "-splash.png", splash_file)) {
                 cerr << "Cannot find splash screen image file\n";
                throw failed_constructor();
        }