#include "ardour/panner.h"
#include "ardour/panner_shell.h"
+#include "canvas/colors.h"
+
#include "ardour_ui.h"
#include "global_signals.h"
#include "stereo_panner.h"
StereoPanner::set_colors ()
{
colors[Normal].fill = ARDOUR_UI::config()->get_StereoPannerFill();
- colors[Normal].outline = ARDOUR_UI::config()->get_StereoPannerOutline();
+ // colors[Normal].outline = ARDOUR_UI::config()->get_StereoPannerOutline();
+ colors[Normal].outline = ArdourCanvas::HSV (colors[Normal].fill).outline().color ();
colors[Normal].text = ARDOUR_UI::config()->get_StereoPannerText();
colors[Normal].background = ARDOUR_UI::config()->get_StereoPannerBackground();
colors[Normal].rule = ARDOUR_UI::config()->get_StereoPannerRule();