#include <gtkmm/table.h>
#include <gtkmm/label.h>
#include <gtkmm/stock.h>
-#include "ardour/audioregion.h"
-#include "ardour/audiosource.h"
+#include "ardour/audioregion.h"
#include "ardour/dB.h"
#include "ardour_ui.h"
-#include "ardour/session.h"
#include "audio_clock.h"
#include "gui_thread.h"
#include "strip_silence_dialog.h"
-#include "canvas_impl.h"
#include "region_view.h"
-#include "simpleline.h"
-#include "waveview.h"
-#include "simplerect.h"
#include "rgb_macros.h"
#include "i18n.h"
#include "logmeter.h"
StripSilenceDialog::StripSilenceDialog (Session* s, list<RegionView*> const & v)
: ArdourDialog (_("Strip Silence"))
, ProgressReporter ()
- , _minimum_length (new AudioClock (X_("silence duration"), true, "SilenceDurationClock", true, false, true, false))
- , _fade_length (new AudioClock (X_("silence duration"), true, "SilenceDurationClock", true, false, true, false))
- , _peaks_ready_connection (0)
+ , _minimum_length (new AudioClock (X_("silence duration"), true, "", true, false, true, false))
+ , _fade_length (new AudioClock (X_("silence duration"), true, "", true, false, true, false))
, _destroying (false)
{
set_session (s);
update_threshold_line ();
/* Create a thread which runs while the dialogue is open to compute the silence regions */
- Completed.connect (_completed_connection, MISSING_INVALIDATOR, ui_bind (&StripSilenceDialog::update, this), gui_context ());
+ Completed.connect (_completed_connection, invalidator(*this), boost::bind (&StripSilenceDialog::update, this), gui_context ());
_thread_should_finish = false;
pthread_create (&_thread, 0, StripSilenceDialog::_detection_thread_work, this);
}
_destroying = true;
/* Terminate our thread */
-
_lock.lock ();
_interthread_info.cancel = true;
_thread_should_finish = true;
delete _minimum_length;
delete _fade_length;
-
- delete _peaks_ready_connection;
}
void
StripSilenceDialog::update_silence_rects ()
{
/* Lock so that we don't contend with the detection thread for access to the silence regions */
- Glib::Mutex::Lock lm (_lock);
+ Glib::Threads::Mutex::Lock lm (_lock);
double const y = _threshold.get_value();
for (list<ViewInterval>::iterator v = views.begin(); v != views.end(); ++v) {