/*
- Copyright (C) 2009 Paul Davis
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
-*/
+ * Copyright (C) 2009-2010 Carl Hetherington <carl@carlh.net>
+ * Copyright (C) 2009-2011 David Robillard <d@drobilla.net>
+ * Copyright (C) 2009-2017 Paul Davis <paul@linuxaudiosystems.com>
+ * Copyright (C) 2015-2017 Robin Gareus <robin@gareus.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
#include <gtkmm/spinbutton.h>
-#include <glibmm/thread.h>
+#include <glibmm/threads.h>
+
+#include <pbd/xml++.h>
#include "ardour/types.h"
#include "ardour_dialog.h"
-#include "canvas.h"
#include "progress_reporter.h"
namespace ARDOUR {
- class Session;
+ class Session;
}
+class AudioClock;
class RegionView;
/// Dialog box to set options for the `strip silence' filter
class StripSilenceDialog : public ArdourDialog, public ProgressReporter
{
public:
- StripSilenceDialog (ARDOUR::Session*, std::list<RegionView*> const &);
+ StripSilenceDialog (ARDOUR::Session*, std::list<RegionView*> const &);
~StripSilenceDialog ();
double threshold () const {
return _threshold.get_value ();
}
- void drop_rects ();
+ void drop_rects ();
+
+ void silences (ARDOUR::AudioIntervalMap&);
- ARDOUR::AudioIntervalMap silences ();
-
- ARDOUR::framecnt_t minimum_length () const;
- ARDOUR::framecnt_t fade_length () const;
+ ARDOUR::samplecnt_t minimum_length () const;
+ ARDOUR::samplecnt_t fade_length () const;
+
+ void on_response (int response_id) {
+ Gtk::Dialog::on_response (response_id);
+ }
+
+ XMLNode& get_state ();
+ void set_state (const XMLNode &);
private:
void create_waves ();
- void peaks_ready ();
void canvas_allocation (Gtk::Allocation &);
void update_silence_rects ();
- void resize_silence_rects ();
+ void resize_silence_rects ();
void update ();
void update_threshold_line ();
void update_stats (ARDOUR::AudioIntervalResult const &);
void threshold_changed ();
void update_progress_gui (float);
void restart_thread ();
+ void finished(int);
Gtk::SpinButton _threshold;
- AudioClock _minimum_length;
- AudioClock _fade_length;
+ AudioClock* _minimum_length;
+ AudioClock* _fade_length;
Gtk::ProgressBar _progress_bar;
- struct ViewInterval {
- RegionView* view;
- ARDOUR::AudioIntervalResult intervals;
+ Gtk::Button* cancel_button;
+ Gtk::Button* apply_button;
- ViewInterval (RegionView* rv) : view (rv) {}
- };
+ struct ViewInterval {
+ RegionView* view;
+ ARDOUR::AudioIntervalResult intervals;
- std::list<ViewInterval> views;
+ ViewInterval (RegionView* rv) : view (rv) {}
+ };
- PBD::ScopedConnection* _peaks_ready_connection;
+ std::list<ViewInterval> views;
bool _destroying;
pthread_t _thread; ///< thread to compute silence in the background
static void * _detection_thread_work (void *);
void * detection_thread_work ();
- Glib::Mutex _lock; ///< lock held while the thread is doing work
- Glib::Cond _run_cond; ///< condition to wake the thread
+ Glib::Threads::Mutex _lock; ///< lock held while the thread is doing work
+ Glib::Threads::Cond _run_cond; ///< condition to wake the thread
bool _thread_should_finish; ///< true if the thread should terminate
PBD::Signal0<void> Completed; ///< emitted when a silence detection has completed
PBD::ScopedConnection _completed_connection;
ARDOUR::InterThreadInfo _interthread_info;
+
+ sigc::connection progress_idle_connection;
+ bool idle_update_progress(); ///< GUI-thread progress updates of background silence computation
+ int analysis_progress_cur;
+ int analysis_progress_max;
+
+ int _threshold_value;
+ ARDOUR::samplecnt_t _minimum_length_value;
+ ARDOUR::samplecnt_t _fade_length_value;
};