a reverb is a reverb is a reverb
[ardour.git] / gtk2_ardour / tempo_lines.cc
index 083b7a5cca8b4db2049dc4b784d6acf490cea4b0..630e476adf82c263d68baae20a19c80edb16890d 100644 (file)
 
 */
 
-#include "canvas/line.h"
+#include "pbd/compose.h"
+
 #include "canvas/canvas.h"
 #include "canvas/debug.h"
+
 #include "tempo_lines.h"
-#include "ardour_ui.h"
+#include "public_editor.h"
+#include "rgb_macros.h"
+#include "ui_config.h"
 
 using namespace std;
 
-TempoLines::TempoLines (ArdourCanvas::Canvas& canvas, ArdourCanvas::Group* group, double h)
-       : _canvas (canvas)
-       , _group (group)
-       , _height (h)
+TempoLines::TempoLines (ArdourCanvas::Container* group, double)
+       : lines (group, ArdourCanvas::LineSet::Vertical)
 {
+       lines.set_extent (ArdourCanvas::COORD_MAX);
 }
 
 void
 TempoLines::tempo_map_changed()
 {
-       /* remove all lines from the group, put them in the cache (to avoid
-        * unnecessary object destruction+construction later), and clear _lines
-        */
-        
-       _group->clear ();
-       _cache.insert (_cache.end(), _lines.begin(), _lines.end());
-       _lines.clear ();
+       lines.clear ();
 }
 
 void
 TempoLines::show ()
 {
-       _group->show ();
+       lines.show ();
 }
 
 void
 TempoLines::hide ()
 {
-       _group->hide ();
+       lines.hide ();
 }
 
 void
-TempoLines::draw (const ARDOUR::TempoMap::BBTPointList::const_iterator& begin, 
-                 const ARDOUR::TempoMap::BBTPointList::const_iterator& end, 
-                 double samples_per_pixel)
+TempoLines::draw_ticks (std::vector<ARDOUR::TempoMap::BBTPoint>& grid,
+                       unsigned                                              divisions,
+                        framecnt_t                                            leftmost_frame,
+                        framecnt_t                                            frame_rate)
 {
-       ARDOUR::TempoMap::BBTPointList::const_iterator i;
-       ArdourCanvas::Rect const visible = _canvas.visible_area ();
+       const uint32_t base = UIConfiguration::instance().color_mod("measure line beat", "measure line beat");
+
+       for (unsigned l = 1; l < divisions; ++l) {
+               /* find the coarsest division level this tick falls on */
+               unsigned level = divisions;
+               for (unsigned d = divisions; d >= 4; d /= 2) {
+                       if (l % (divisions / d) == 0) {
+                               level = d;
+                       }
+               }
+               /* draw line with alpha corresponding to coarsest level */
+               const uint8_t    a = max(8, (int)rint(UINT_RGBA_A(base) / (0.8 * log2(level))));
+               const uint32_t   c = UINT_RGBA_CHANGE_A(base, a);
+               framepos_t f = 0;
+
+               if (grid.begin()->c != 0.0) {
+                       const double beat_divisions = (l / ((double) divisions)) * (grid.begin()->tempo.note_type() / grid.begin()->meter.note_divisor());
+                       const double time_at_division = log (((grid.begin()->c * (beat_divisions)) /
+                                                          grid.begin()->tempo.beats_per_minute()) + 1) / grid.begin()->c;
+
+                       f = grid.begin()->frame + (framecnt_t) floor ((time_at_division * 60.0 * frame_rate) + 0.5);
+               } else {
+                       const double fpb  = grid.begin()->tempo.frames_per_beat (frame_rate)
+                               * (grid.begin()->tempo.note_type() / grid.begin()->meter.note_divisor());
+
+                       f = grid.begin()->frame + (l * (fpb / (double) divisions));
+               }
+               if (f > leftmost_frame) {
+                       lines.add (PublicEditor::instance().sample_to_pixel_unrounded (f), 1.0, c);
+               }
+       }
+}
+
+void
+TempoLines::draw (std::vector<ARDOUR::TempoMap::BBTPoint>& grid,
+                 unsigned                                              divisions,
+                  framecnt_t                                            leftmost_frame,
+                  framecnt_t                                            frame_rate)
+{
+       std::vector<ARDOUR::TempoMap::BBTPoint>::const_iterator i;
        double  beat_density;
 
        uint32_t beats = 0;
@@ -71,56 +107,53 @@ TempoLines::draw (const ARDOUR::TempoMap::BBTPointList::const_iterator& begin,
 
        /* get the first bar spacing */
 
-       i = end;
+       i = grid.end();
        i--;
-       bars = (*i).bar - (*begin).bar; 
-       beats = distance (begin, end) - bars;
+       bars = (*i).bar - (*grid.begin()).bar;
+       beats = distance (grid.begin(), grid.end()) - bars;
 
-       beat_density = (beats * 10.0f) / visible.width ();
+       beat_density = (beats * 10.0f) / lines.canvas()->width();
 
-       if (beat_density > 4.0f) {
+       if (beat_density > 2.0f) {
                /* if the lines are too close together, they become useless */
-               tempo_map_changed();
+               lines.clear ();
                return;
        }
 
-       tempo_map_changed ();
+       /* constrain divisions to a log2 factor to cap line density */
+       while (divisions > 3 && beat_density * divisions > 0.4) {
+               divisions /= 2;
+       }
+
+       lines.clear ();
+       if (beat_density <= 0.12 && grid.begin() != grid.end() && grid.begin()->frame > 0) {
+               /* draw subdivisions of the beat before the first visible beat line XX this shouldn't happen now */
+               std::vector<ARDOUR::TempoMap::BBTPoint> vec;
+               vec.push_back (*i);
+               draw_ticks (vec, divisions, leftmost_frame, frame_rate);
+       }
 
-       for (i = begin; i != end; ++i) {
+       for (i = grid.begin(); i != grid.end(); ++i) {
 
                if ((*i).is_bar()) {
-                       color = ARDOUR_UI::config()->get_canvasvar_MeasureLineBar();
+                       color = UIConfiguration::instance().color ("measure line bar");
                } else {
-                       if (beat_density > 2.0) {
+                       if (beat_density > 0.3) {
                                continue; /* only draw beat lines if the gaps between beats are large. */
                        }
-                       color = ARDOUR_UI::config()->get_canvasvar_MeasureLineBeat();
+                       color = UIConfiguration::instance().color_mod ("measure line beat", "measure line beat");
                }
 
-               ArdourCanvas::Coord xpos = rint(((framepos_t)(*i).frame) / (double)samples_per_pixel);
+               ArdourCanvas::Coord xpos = PublicEditor::instance().sample_to_pixel_unrounded ((*i).frame);
 
-               ArdourCanvas::Line* line;
+               lines.add (xpos, 1.0, color);
 
-               if (!_cache.empty()) {
-                       line = _cache.back ();
-                       _cache.pop_back ();
-                       line->reparent (_group);
-               } else {
-                       line = new ArdourCanvas::Line (_group);
-                       CANVAS_DEBUG_NAME (line, "tempo measure line");
-                       line->set_ignore_events (true);
+               if (beat_density <= 0.12) {
+                       /* draw subdivisions of this beat */
+                       std::vector<ARDOUR::TempoMap::BBTPoint> vec;
+                       vec.push_back (*i);
+                       draw_ticks (vec, divisions, leftmost_frame, frame_rate);
                }
-
-               /* move to 0.5 offset to ensure single pixel lines (see Cairo
-                * FAQ for info on why we do this).
-                */
-
-               line->set_x0 (xpos + 0.5);
-               line->set_x1 (xpos + 0.5);
-               line->set_y0 (0.0);
-               line->set_y1 (_height);
-               line->set_outline_color (color);
-               line->show ();
        }
 }