Add a Lua script snippet processing region data from the editor
[ardour.git] / gtk2_ardour / tempo_lines.h
index d577aa71e1e56ce6fe220be00df5c183f161780b..709602898177a39b0077d81e8d9c239854a75d40 100644 (file)
@@ -29,19 +29,19 @@ public:
 
        void tempo_map_changed();
 
-       void draw (const ARDOUR::TempoMap::BBTPointList::const_iterator& begin, 
-                  const ARDOUR::TempoMap::BBTPointList::const_iterator& end,
-                  framecnt_t                                            leftmost_frame,
-                  framecnt_t                                            frame_rate);
+       void draw (std::vector<ARDOUR::TempoMap::BBTPoint>& grid,
+                  unsigned                                              divisions,
+                  ARDOUR::framecnt_t                                    leftmost_frame,
+                  ARDOUR::framecnt_t                                    frame_rate);
 
        void show();
        void hide();
 
 private:
-       void draw_ticks (const ARDOUR::TempoMap::BBTPointList::const_iterator& b,
-                        double                                                beat_density,
-                        framecnt_t                                            leftmost_frame,
-                        framecnt_t                                            frame_rate);
+       void draw_ticks (std::vector<ARDOUR::TempoMap::BBTPoint>& grid,
+                        unsigned                                              divisions,
+                        ARDOUR::framecnt_t                                    leftmost_frame,
+                        ARDOUR::framecnt_t                                    frame_rate);
 
        ArdourCanvas::LineSet lines;
 };