, timeline_item_gradient_depth (0, 1.0, 0.05)
, timeline_item_gradient_depth_label (_("Timeline item gradient depth"))
, all_dialogs (_("All floating windows are dialogs"))
+ , transients_follow_front (_("Transient windows follow front window."))
, icon_set_label (_("Icon Set"))
, palette_viewport (*palette_scroller.get_hadjustment(), *palette_scroller.get_vadjustment())
, palette_group (0)
theme_selection_hbox.pack_start (light_button);
set_homogeneous (false);
+#if 0 // disable light/dark theme choice. until the 'light theme gets some attention.
pack_start (theme_selection_hbox, PACK_SHRINK);
+#endif
pack_start (reset_button, PACK_SHRINK);
#ifndef __APPLE__
pack_start (all_dialogs, PACK_SHRINK);
+ pack_start (transients_follow_front, PACK_SHRINK);
#endif
pack_start (flat_buttons, PACK_SHRINK);
pack_start (blink_rec_button, PACK_SHRINK);
color_dialog.get_colorsel()->set_has_opacity_control (true);
color_dialog.get_colorsel()->set_has_palette (true);
- flat_buttons.set_active (ARDOUR_UI::config()->get_flat_buttons());
- blink_rec_button.set_active (ARDOUR_UI::config()->get_blink_rec_arm());
- region_color_button.set_active (ARDOUR_UI::config()->get_color_regions_using_track_color());
- show_clipping_button.set_active (ARDOUR_UI::config()->get_show_waveform_clipping());
+ set_ui_to_state();
color_dialog.get_ok_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (color_dialog, &Gtk::Dialog::response), RESPONSE_ACCEPT));
color_dialog.get_cancel_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (color_dialog, &Gtk::Dialog::response), RESPONSE_CANCEL));
waveform_gradient_depth.signal_value_changed().connect (sigc::mem_fun (*this, &ThemeManager::on_waveform_gradient_depth_change));
timeline_item_gradient_depth.signal_value_changed().connect (sigc::mem_fun (*this, &ThemeManager::on_timeline_item_gradient_depth_change));
all_dialogs.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_all_dialogs_toggled));
+ transients_follow_front.signal_toggled().connect (sigc::mem_fun (*this, &ThemeManager::on_transients_follow_front_toggled));
icon_set_dropdown.signal_changed().connect (sigc::mem_fun (*this, &ThemeManager::on_icon_set_changed));
Gtkmm2ext::UI::instance()->set_tip (all_dialogs,
string_compose (_("Mark all floating windows to be type \"Dialog\" rather than using \"Utility\" for some.\n"
"This may help with some window managers. This requires a restart of %1 to take effect"),
PROGRAM_NAME));
+ Gtkmm2ext::UI::instance()->set_tip (transients_follow_front,
+ string_compose (_("Make transient windows follow the front window when toggling between the editor and mixer.\n"
+ "This requires a restart of %1 to take effect"), PROGRAM_NAME));
set_size_request (-1, 400);
/* no need to call setup_palette() here, it will be done when its size is allocated */
ThemeManager::on_show_clip_toggled ()
{
ARDOUR_UI::config()->set_show_waveform_clipping (show_clipping_button.get_active());
+ // "show-waveform-clipping" was a session config key
+ ArdourCanvas::WaveView::set_global_show_waveform_clipping (ARDOUR_UI::config()->get_show_waveform_clipping());
}
void
ARDOUR_UI::config()->set_all_floating_windows_are_dialogs (all_dialogs.get_active());
}
+void
+ThemeManager::on_transients_follow_front_toggled ()
+{
+ ARDOUR_UI::config()->set_transients_follow_front (transients_follow_front.get_active());
+}
+
void
ThemeManager::on_waveform_gradient_depth_change ()
{
uic->set_color_file("light");
}
+void
+ThemeManager::set_ui_to_state()
+{
+ /* there is no way these values can change individually
+ * by themselves (w/o user-interaction)
+ * hence a common combined update function suffices
+ */
+
+ if (ARDOUR_UI::config()->get_color_file() == "light") {
+ light_button.set_active(true);
+ } else {
+ dark_button.set_active(true);
+ }
+
+ /* there is no need to block signal handlers, here,
+ * all elements check if the value has changed and ignore NOOPs
+ */
+ all_dialogs.set_active (ARDOUR_UI::config()->get_all_floating_windows_are_dialogs());
+ transients_follow_front.set_active (ARDOUR_UI::config()->get_transients_follow_front());
+ flat_buttons.set_active (ARDOUR_UI::config()->get_flat_buttons());
+ blink_rec_button.set_active (ARDOUR_UI::config()->get_blink_rec_arm());
+ region_color_button.set_active (ARDOUR_UI::config()->get_color_regions_using_track_color());
+ show_clipping_button.set_active (ARDOUR_UI::config()->get_show_waveform_clipping());
+ waveform_gradient_depth.set_value(ARDOUR_UI::config()->get_waveform_gradient_depth());
+ timeline_item_gradient_depth.set_value(ARDOUR_UI::config()->get_timeline_item_gradient_depth());
+}
+
void
ThemeManager::reset_canvas_colors()
{
ARDOUR_UI::config()->load_defaults();
ARDOUR_UI::config()->save_state ();
+ set_ui_to_state();
}
ArdourCanvas::Container*
/* we want the colors sorted by hue, with their name */
- UIConfiguration::Colors& colors (ARDOUR_UI::instance()->config()->colors);
+ UIConfiguration::Colors& colors (ARDOUR_UI::config()->colors);
vector<NamedColor> nc;
for (UIConfiguration::Colors::const_iterator x = colors.begin(); x != colors.end(); ++x) {
nc.push_back (NamedColor (x->first, HSV (x->second)));
void
ThemeManager::palette_size_request (Gtk::Requisition* req)
{
- uint32_t ncolors = ARDOUR_UI::instance()->config()->colors.size();
+ uint32_t ncolors = ARDOUR_UI::config()->colors.size();
const int box_size = 20;
double c = sqrt ((double)ncolors);
{
using namespace ArdourCanvas;
double r,g, b, a;
- UIConfiguration* uic (ARDOUR_UI::instance()->config());
+ UIConfiguration* uic (ARDOUR_UI::config());
ArdourCanvas::Color c = uic->color (name);
Gdk::Color gdkcolor;
color_dialog_connection.disconnect ();
- UIConfiguration* uic (ARDOUR_UI::instance()->config());
+ UIConfiguration* uic (ARDOUR_UI::config());
Gdk::Color gdkcolor;
double r,g, b, a;
{
switch (ev->type) {
case GDK_BUTTON_RELEASE:
- ARDOUR_UI::instance()->config()->set_alias (target_name, new_alias);
+ ARDOUR_UI::config()->set_alias (target_name, new_alias);
return true;
break;
default:
case GTK_RESPONSE_REJECT:
/* revert choice */
- ARDOUR_UI::instance()->config()->set_alias (target_name, old_alias);
+ ARDOUR_UI::config()->set_alias (target_name, old_alias);
break;
default:
{
using namespace ArdourCanvas;
- UIConfiguration* uic (ARDOUR_UI::instance()->config());
+ UIConfiguration* uic (ARDOUR_UI::config());
UIConfiguration::ColorAliases& aliases (uic->color_aliases);
alias_list->clear ();