void set_color (uint32_t);
void set_name_text_color ();
- uint32_t get_fill_color () const;
+ virtual uint32_t get_fill_color () const;
ArdourCanvas::Item* get_canvas_frame();
ArdourCanvas::Item* get_canvas_group();
virtual void lower () { return; }
virtual void lower_to_bottom () { return; }
- virtual void hide_rect ();
- virtual void show_rect ();
-
/** @return true if the name area should respond to events */
bool name_active() const { return name_connected; }
/** true if the name should respond to events */
bool name_connected;
- /** true if a small vestigial rect should be shown when the item gets very narrow */
- bool show_vestigial;
-
uint32_t fill_color;
- virtual uint32_t fill_opacity() const;
-
uint32_t last_item_width;
int name_text_width;
bool wide_enough_for_name;
bool high_enough_for_name;
- bool rect_visible;
ArdourCanvas::Container* group;
- ArdourCanvas::Rectangle* vestigial_frame;
ArdourCanvas::Rectangle* frame;
ArdourCanvas::Rectangle* selection_frame;
ArdourCanvas::Text* name_text;
double _height;
Visibility visibility;
+ std::string fill_color_name;
bool _recregion;
bool _automation; ///< true if this is an automation region view
bool _dragging;
+ double _width;
private:
- double _width;
void parameter_changed (std::string);
void manage_name_highlight ();