#include "canvas/types.h"
#include "canvas/canvas.h"
#include "canvas/container.h"
-#include "canvas/colors.h"
+#include "gtkmm2ext/colors.h"
#include "canvas/debug.h"
#include "canvas/grid.h"
#include "canvas/scroll_group.h"
/* ***************************************************************************/
void
-setup_action_button (ArdourButton& button, std::string const & action, Gtkmm2ext::ArdourIcon::Icon icon, std::string const & button_theme_name)
+setup_action_button (ArdourButton& button, std::string const & action, ArdourWidgets::ArdourIcon::Icon icon, std::string const & button_theme_name)
{
button.set_name (button_theme_name + string (" button"));
Glib::RefPtr<Gtk::Action> act;
}
ArdourButton*
-make_action_button (std::string const & action, Gtkmm2ext::ArdourIcon::Icon icon, std::string const & button_theme_name)
+make_action_button (std::string const & action, ArdourWidgets::ArdourIcon::Icon icon, std::string const & button_theme_name)
{
ArdourButton* button = new ArdourButton;
setup_action_button (*button, action, icon, button_theme_name);
break;
}
- Gtkmm2ext::ArdourIcon::Icon i = (ArdourIcon::Icon) string_2_enum (string ("ArdourIcon::") + icon, i);
+ ArdourWidgets::ArdourIcon::Icon i = (ArdourWidgets::ArdourIcon::Icon) string_2_enum (string ("ArdourIcon::") + icon, i);
ArdourCanvas::Widget* w = new ArdourCanvas::Widget (canvas, *make_action_button (action, i, theme_name));
grid->place (w, col, row);