int load_state ();
int save_state ();
int load_defaults ();
- int load_color_theme (bool allow_own=true);
+ int load_color_theme (bool allow_own);
int set_state (const XMLNode&, int version);
XMLNode& get_state (void);
XMLNode& get_variables (std::string);
void set_variables (const XMLNode&);
- std::string color_file_name (bool use_my, bool with_program, bool with_version) const;
+ std::string color_file_name (bool use_my, bool with_version) const;
typedef std::map<std::string,ArdourCanvas::Color> Colors;
typedef std::map<std::string,std::string> ColorAliases;
sigc::signal<void> ColorsChanged;
void reset_dpi ();
- void set_pango_fontsize ();
float get_ui_scale ();
bool colors_modified;
bool modifiers_modified;
- int store_color_theme ();
+ int store_color_theme ();
void load_color_aliases (XMLNode const &);
void load_colors (XMLNode const &);
void load_modifiers (XMLNode const &);
void reset_gtk_theme ();
+ int load_color_file (std::string const &);
void colors_changed ();
uint32_t block_save;