#include <ostream>
#include <iostream>
+#include <boost/function.hpp>
+#include <boost/bind.hpp>
+
+#include "ardour/types.h" // required for opeators used in pbd/configuration_variable.h
+
#include "pbd/stateful.h"
#include "pbd/xml++.h"
-#include "ardour/configuration_variable.h"
+#include "pbd/configuration_variable.h"
#include "canvas/colors.h"
#include "utils.h"
-/* This is very similar to ARDOUR::ConfigVariable but expects numeric values to
- * be in hexadecimal. This is because it is intended for use with color
- * specifications which are easier to scan for issues in "rrggbbaa" format than
- * as decimals.
- */
-template<class T>
-class ColorVariable : public ARDOUR::ConfigVariableBase
-{
- public:
- ColorVariable (std::string str) : ARDOUR::ConfigVariableBase (str) {}
- ColorVariable (std::string str, T val) : ARDOUR::ConfigVariableBase (str), value (val) {}
-
- bool set (T val) {
- if (val == value) {
- return false;
- }
- value = val;
- return true;
- }
-
- T get() const {
- return value;
- }
-
- std::string get_as_string () const {
- std::stringstream ss;
- ss << std::hex;
- ss.fill('0');
- ss.width(8);
- ss << value;
- return ss.str ();
- }
-
- void set_from_string (std::string const & s) {
- std::stringstream ss;
- ss << std::hex;
- ss << s;
- ss >> value;
- }
-
- protected:
- T get_for_save() { return value; }
- T value;
-};
-
class UIConfiguration : public PBD::Stateful
{
- public:
+private:
UIConfiguration();
~UIConfiguration();
- static UIConfiguration* instance() { return _instance; }
+ public:
+ static UIConfiguration& instance();
- std::map<std::string,ColorVariable<uint32_t> *> configurable_colors;
+ static std::string color_file_suffix;
- bool dirty () const;
- void set_dirty ();
+ void load_rc_file (bool themechange, bool allow_own = true);
int load_state ();
int save_state ();
int load_defaults ();
+ int load_color_theme (bool allow_own);
int set_state (const XMLNode&, int version);
XMLNode& get_state (void);
XMLNode& get_variables (std::string);
void set_variables (const XMLNode&);
- void pack_canvasvars ();
- void reset_derived_colors ();
- ArdourCanvas::Color base_color_by_name (const std::string&) const;
- ArdourCanvas::Color color (const std::string&) const;
+ std::string color_file_name (bool use_my, bool with_version) const;
+
+ typedef std::map<std::string,ArdourCanvas::Color> Colors;
+ typedef std::map<std::string,std::string> ColorAliases;
+ typedef std::map<std::string,ArdourCanvas::SVAModifier> Modifiers;
+
+ Colors colors;
+ ColorAliases color_aliases;
+ Modifiers modifiers;
+
+ void set_alias (std::string const & name, std::string const & alias);
+ void set_color (const std::string& name, ArdourCanvas::Color);
+ void set_modifier (std::string const &, ArdourCanvas::SVAModifier svam);
+
+ std::string color_as_alias (ArdourCanvas::Color c);
+ ArdourCanvas::Color quantized (ArdourCanvas::Color) const;
+
+ ArdourCanvas::Color color (const std::string&, bool* failed = 0) const;
+ ArdourCanvas::Color color_mod (std::string const & color, std::string const & modifier) const;
+ ArdourCanvas::Color color_mod (const ArdourCanvas::Color& color, std::string const & modifier) const;
ArdourCanvas::HSV color_hsv (const std::string&) const;
+ ArdourCanvas::SVAModifier modifier (const std::string&) const;
+
+ sigc::signal<void> ColorsChanged;
+
+ void reset_dpi ();
+ void set_pango_fontsize ();
+
+ float get_ui_scale ();
+
+ sigc::signal<void> DPIReset;
- sigc::signal<void,std::string> ParameterChanged;
+ sigc::signal<void,std::string> ParameterChanged;
void map_parameters (boost::function<void (std::string)>&);
+ void parameter_changed (std::string);
+
+ /** called before initializing any part of the GUI. Sets up
+ * any runtime environment required to make the GUI work
+ * in specific ways.
+ */
+ int pre_gui_init ();
+
+ /** called after the GUI toolkit has been initialized.
+ */
+ UIConfiguration* post_gui_init ();
+
#undef UI_CONFIG_VARIABLE
#define UI_CONFIG_VARIABLE(Type,var,name,value) \
Type get_##var () const { return var.get(); } \
bool set_##var (Type val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
-#undef CANVAS_STRING_VARIABLE
-#define CANVAS_STRING_VARIABLE(var,name) \
- std::string get_##var () const { return var.get(); } \
- bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#define CANVAS_FONT_VARIABLE(var,name) \
Pango::FontDescription get_##var () const { return ARDOUR_UI_UTILS::sanitized_font (var.get()); } \
bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
#include "canvas_vars.h"
-#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
-#undef CANVAS_BASE_COLOR
-#define CANVAS_BASE_COLOR(var,name,val) \
- ArdourCanvas::Color get_##var() const { return var.get(); } \
- bool set_##var (ArdourCanvas::Color v) { bool ret = var.set (v); if (ret) { ParameterChanged (#var); } return ret; } \
- bool set_##var(const ArdourCanvas::HSV& v) const { return set_##var (v.color()); }
-#include "base_colors.h"
-#undef CANVAS_BASE_COLOR
-
-#undef CANVAS_COLOR
-#define CANVAS_COLOR(var,name,base,modifier) ArdourCanvas::Color get_##var() const { return var.get().color(); }
-#include "colors.h"
-#undef CANVAS_COLOR
-
private:
-
- struct RelativeHSV {
- RelativeHSV (const std::string& b, const ArdourCanvas::HSV& mod)
- : base_color (b)
- , modifier (mod)
- , quantized_hue (-1.0) {}
- std::string base_color;
- ArdourCanvas::HSV modifier;
- double quantized_hue;
-
- ArdourCanvas::HSV get() const;
- };
-
- /* these are loaded from serialized state (e.g. XML) */
- std::map<std::string,RelativeHSV> relative_colors;
- /* these are computed during color_compute()*/
- std::map<std::string,ArdourCanvas::HSV> actual_colors;
- /* these map from the name/key of relative colors to the color/value of actual colors */
- std::map<std::string,std::string> color_aliases;
-
/* declare variables */
#undef UI_CONFIG_VARIABLE
-#define UI_CONFIG_VARIABLE(Type,var,name,value) ARDOUR::ConfigVariable<Type> var;
+#define UI_CONFIG_VARIABLE(Type,var,name,value) PBD::ConfigVariable<Type> var;
#include "ui_config_vars.h"
#undef UI_CONFIG_VARIABLE
-#define CANVAS_STRING_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
-#define CANVAS_FONT_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
+#define CANVAS_FONT_VARIABLE(var,name) PBD::ConfigVariable<std::string> var;
#include "canvas_vars.h"
-#undef CANVAS_STRING_VARIABLE
#undef CANVAS_FONT_VARIABLE
- /* declare base color variables (these are modifiable by the user) */
-
-#undef CANVAS_BASE_COLOR
-#define CANVAS_BASE_COLOR(var,name,val) ColorVariable<uint32_t> var;
-#include "base_colors.h"
-#undef CANVAS_BASE_COLOR
-
- /* declare relative color variables (not directly modifiable) */
-
-#undef CANVAS_COLOR
-#define CANVAS_COLOR(var,name,base,modifier) RelativeHSV var;
-#include "colors.h"
-#undef CANVAS_COLOR
-
XMLNode& state ();
bool _dirty;
- static UIConfiguration* _instance;
-
- void color_compute ();
- void print_relative_def (std::string camelcase, std::string name, ArdourCanvas::Color c);
- void color_theme_changed ();
- void original_colors ();
+ bool aliases_modified;
+ bool colors_modified;
+ bool modifiers_modified;
+
+ int store_color_theme ();
+ void load_color_aliases (XMLNode const &);
+ void load_colors (XMLNode const &);
+ void load_modifiers (XMLNode const &);
+ void reset_gtk_theme ();
+ int load_color_file (std::string const &);
+ void colors_changed ();
+
+ uint32_t block_save;
};
#endif /* __ardour_ui_configuration_h__ */
-