#include "ardour/profile.h"
#include "canvas/debug.h"
+#include "canvas/scroll_group.h"
+#include "canvas/tracking_text.h"
-#include "ardour_ui.h"
#include "audio_clock.h"
#include "editor.h"
#include "editor_drag.h"
#include "main_clock.h"
-#include "utils.h"
#include "verbose_cursor.h"
+#include "ardour_ui.h"
+#include "ui_config.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace std;
using namespace ARDOUR;
VerboseCursor::VerboseCursor (Editor* editor)
: _editor (editor)
- , _visible (false)
- , _xoffset (0)
- , _yoffset (0)
{
- _canvas_item = new ArdourCanvas::Text (_editor->_track_canvas->root());
+ _canvas_item = new ArdourCanvas::TrackingText (_editor->get_noscroll_group());
CANVAS_DEBUG_NAME (_canvas_item, "verbose canvas cursor");
- _canvas_item->set_ignore_events (true);
- _canvas_item->set_font_description (get_font_for_style (N_("VerboseCanvasCursor")));
+ _canvas_item->set_font_description (Pango::FontDescription (UIConfiguration::instance().get_LargerBoldFont()));
+ color_handler ();
+
+ UIConfiguration::instance().ColorsChanged.connect (sigc::mem_fun (*this, &VerboseCursor::color_handler));
}
-ArdourCanvas::Item *
-VerboseCursor::canvas_item () const
+void
+VerboseCursor::color_handler ()
{
- return _canvas_item;
+ _canvas_item->set_color (UIConfiguration::instance().color_mod ("verbose canvas cursor", "verbose canvas cursor"));
}
-void
-VerboseCursor::set (string const & text, double x, double y)
+ArdourCanvas::Item *
+VerboseCursor::canvas_item () const
{
- set_text (text);
- set_position (x, y);
+ return _canvas_item;
}
+/** Set the contents of the cursor.
+ */
void
-VerboseCursor::set_text (string const & text)
+VerboseCursor::set (string const & text)
{
_canvas_item->set (text);
}
-/** @param xoffset x offset to be applied on top of any set_position() call
- * before the next show ().
- * @param yoffset y offset as above.
- */
void
-VerboseCursor::show (double xoffset, double yoffset)
+VerboseCursor::show ()
{
- _xoffset = xoffset;
- _yoffset = yoffset;
-
- if (_visible) {
- return;
- }
-
- _canvas_item->raise_to_top ();
- _canvas_item->show ();
- _visible = true;
+ _canvas_item->show_and_track (true, true);
+ _canvas_item->parent()->raise_to_top ();
}
void
VerboseCursor::hide ()
{
_canvas_item->hide ();
- _visible = false;
+ _canvas_item->parent()->lower_to_bottom ();
+ /* reset back to a sensible default for the next time we display the VC */
+ _canvas_item->set_offset (ArdourCanvas::Duple (10, 10));
}
-double
-VerboseCursor::clamp_x (double x)
-{
- _editor->clamp_verbose_cursor_x (x);
- return x;
-}
-
-double
-VerboseCursor::clamp_y (double y)
+void
+VerboseCursor::set_offset (ArdourCanvas::Duple const & d)
{
- _editor->clamp_verbose_cursor_y (y);
- return y;
+ _canvas_item->set_offset (d);
}
void
-VerboseCursor::set_time (framepos_t frame, double x, double y)
+VerboseCursor::set_time (samplepos_t sample)
{
char buf[128];
Timecode::Time timecode;
Timecode::BBT_Time bbt;
- int hours, mins;
- framepos_t frame_rate;
- float secs;
if (_editor->_session == 0) {
return;
}
- AudioClock::Mode m;
+ /* Take clock mode from the primary clock */
- if (Profile->get_sae() || Profile->get_small_screen()) {
- m = ARDOUR_UI::instance()->primary_clock->mode();
- } else {
- m = ARDOUR_UI::instance()->secondary_clock->mode();
- }
+ AudioClock::Mode m = ARDOUR_UI::instance()->primary_clock->mode();
switch (m) {
case AudioClock::BBT:
- _editor->_session->bbt_time (frame, bbt);
+ _editor->_session->bbt_time (sample, bbt);
snprintf (buf, sizeof (buf), "%02" PRIu32 "|%02" PRIu32 "|%02" PRIu32, bbt.bars, bbt.beats, bbt.ticks);
break;
case AudioClock::Timecode:
- _editor->_session->timecode_time (frame, timecode);
- snprintf (buf, sizeof (buf), "%02" PRId32 ":%02" PRId32 ":%02" PRId32 ":%02" PRId32, timecode.hours, timecode.minutes, timecode.seconds, timecode.frames);
+ _editor->_session->timecode_time (sample, timecode);
+ snprintf (buf, sizeof (buf), "%s", Timecode::timecode_format_time (timecode).c_str());
break;
case AudioClock::MinSec:
- /* XXX this is copied from show_verbose_duration_cursor() */
- frame_rate = _editor->_session->frame_rate();
- hours = frame / (frame_rate * 3600);
- frame = frame % (frame_rate * 3600);
- mins = frame / (frame_rate * 60);
- frame = frame % (frame_rate * 60);
- secs = (float) frame / (float) frame_rate;
- snprintf (buf, sizeof (buf), "%02" PRId32 ":%02" PRId32 ":%07.4f", hours, mins, secs);
+ AudioClock::print_minsec (sample, buf, sizeof (buf), _editor->_session->sample_rate());
+ break;
+
+ case AudioClock::Seconds:
+ snprintf (buf, sizeof(buf), "%.1f", sample / (float)_editor->_session->sample_rate());
break;
default:
- snprintf (buf, sizeof(buf), "%" PRIi64, frame);
+ snprintf (buf, sizeof(buf), "%" PRIi64, sample);
break;
}
- set (buf, x, y);
+ _canvas_item->set (buf);
}
void
-VerboseCursor::set_duration (framepos_t start, framepos_t end, double x, double y)
+VerboseCursor::set_duration (samplepos_t start, samplepos_t end)
{
char buf[128];
Timecode::Time timecode;
Timecode::BBT_Time sbbt;
Timecode::BBT_Time ebbt;
- int hours, mins;
- framepos_t distance, frame_rate;
- float secs;
- Meter meter_at_start (_editor->_session->tempo_map().meter_at(start));
+ Meter meter_at_start (_editor->_session->tempo_map().meter_at_sample (start));
if (_editor->_session == 0) {
return;
}
- AudioClock::Mode m;
-
- if (Profile->get_sae() || Profile->get_small_screen()) {
- m = ARDOUR_UI::instance()->primary_clock->mode ();
- } else {
- m = ARDOUR_UI::instance()->secondary_clock->mode ();
- }
+ AudioClock::Mode m = ARDOUR_UI::instance()->primary_clock->mode ();
switch (m) {
case AudioClock::BBT:
case AudioClock::Timecode:
_editor->_session->timecode_duration (end - start, timecode);
- snprintf (buf, sizeof (buf), "%02" PRId32 ":%02" PRId32 ":%02" PRId32 ":%02" PRId32, timecode.hours, timecode.minutes, timecode.seconds, timecode.frames);
+ snprintf (buf, sizeof (buf), "%s", Timecode::timecode_format_time (timecode).c_str());
break;
case AudioClock::MinSec:
- /* XXX this stuff should be elsewhere.. */
- distance = end - start;
- frame_rate = _editor->_session->frame_rate();
- hours = distance / (frame_rate * 3600);
- distance = distance % (frame_rate * 3600);
- mins = distance / (frame_rate * 60);
- distance = distance % (frame_rate * 60);
- secs = (float) distance / (float) frame_rate;
- snprintf (buf, sizeof (buf), "%02" PRId32 ":%02" PRId32 ":%07.4f", hours, mins, secs);
+ AudioClock::print_minsec (end - start, buf, sizeof (buf), _editor->_session->sample_rate());
+ break;
+
+ case AudioClock::Seconds:
+ snprintf (buf, sizeof(buf), "%.1f", (end - start) / (float)_editor->_session->sample_rate());
break;
default:
break;
}
- set (buf, x, y);
-}
-
-void
-VerboseCursor::set_color (uint32_t color)
-{
- _canvas_item->set_color (color);
-}
-
-/** Set the position of the verbose cursor. Any x/y offsets
- * passed to the last call to show() will be applied to the
- * coordinates passed in here.
- */
-void
-VerboseCursor::set_position (double x, double y)
-{
- _canvas_item->set_x_position (clamp_x (x + _xoffset));
- _canvas_item->set_y_position (clamp_y (y + _yoffset));
+ _canvas_item->set (buf);
}
bool
VerboseCursor::visible () const
{
- return _visible;
+ return _canvas_item->visible();
}