Fix playhead smoothing when auditioning.
[ardour.git] / gtk2_ardour / window_manager.cc
index 73260b1f56828d423e46acf72aa76a78fa5545de..1d63751c5ec369e9f1fe1eee4c768274206b02e0 100644 (file)
@@ -32,7 +32,7 @@
 #include "window_manager.h"
 #include "processor_box.h"
 
-#include "i18n.h"
+#include "pbd/i18n.h"
 
 using std::string;
 using namespace WM;
@@ -68,10 +68,10 @@ Manager::register_window (ProxyBase* info)
                if (!window_actions) {
                        window_actions = ARDOUR_UI::instance()->global_actions.create_action_group (X_("Window"));
                }
-               
-               info->set_action (ARDOUR_UI::instance()->global_actions.register_toggle_action (window_actions,
-                        info->action_name().c_str(), info->menu_name().c_str(),
-                        sigc::bind (sigc::mem_fun (*this, &Manager::toggle_window), info)));
+
+               ARDOUR_UI::instance()->global_actions.register_toggle_action (window_actions,
+                                                                             info->action_name().c_str(), info->menu_name().c_str(),
+                                                                             sigc::bind (sigc::mem_fun (*this, &Manager::toggle_window), info));
 
                info->signal_map.connect (sigc::bind (sigc::mem_fun (*this, &Manager::window_proxy_was_mapped), info));
                info->signal_unmap.connect (sigc::bind (sigc::mem_fun (*this, &Manager::window_proxy_was_unmapped), info));
@@ -159,7 +159,7 @@ Manager::show_visible() const
                                 * ::signal_response(). This means we need to
                                 * destroy the window as well, so that the code
                                 * which checks if it should be created will
-                                * find that it is missing and will create it 
+                                * find that it is missing and will create it
                                 * and connect to any necessary signals.
                                 */
                                (*i)->drop_window ();