::exit (1);
}
- init_post_engine ();
-
if (engine->start () != 0) {
std::cerr << "Cannot start Audio/MIDI engine\n";
::exit (1);
}
Session* s = 0;
-
+
try {
s = load_session (argv[optind], argv[optind+1]);
} catch (failed_constructor& e) {
}
s->request_transport_speed (1.0);
-
+
sleep (-1);
AudioEngine::instance()->remove_session ();