// _______________________________________________________________________________________
//
-// called to create the file -- or update its format/channel layout/properties based on an encoder
+// called to create the file -- or update its format/channel layout/properties based on an encoder
// setting change
void CAAudioFile::FileFormatChanged(const FSRef *parentDir, CFStringRef filename, AudioFileTypeID filetype)
{
#if VERBOSE_CHANNELMAP
printf("writing file's channel layout: %s\n", CAChannelLayouts::ConstantToString(mFileChannelLayout.Tag()));
#endif
- err = AudioFileSetProperty(mAudioFile, kAudioFilePropertyChannelLayout,
+ err = AudioFileSetProperty(mAudioFile, kAudioFilePropertyChannelLayout,
mFileChannelLayout.Size(), &mFileChannelLayout.Layout());
if (err)
CAXException::Warning("could not set the file's channel layout", err);
{
LOG_FUNCTION("CAAudioFile::InitFileMaxPacketSize", "%p", this);
UInt32 propertySize = sizeof(UInt32);
- OSStatus err = AudioFileGetProperty(mAudioFile, kAudioFilePropertyMaximumPacketSize,
+ OSStatus err = AudioFileGetProperty(mAudioFile, kAudioFilePropertyMaximumPacketSize,
&propertySize, &mFileMaxPacketSize);
if (err) {
// workaround for 3361377: not all file formats' maximum packet sizes are supported
LOG_FUNCTION("CAAudioFile::UpdateClientMaxPacketSize", "%p", this);
mFrame0Offset = 0;
if (mConverter != NULL) {
- AudioConverterPropertyID property = (mMode == kReading) ?
+ AudioConverterPropertyID property = (mMode == kReading) ?
kAudioConverterPropertyMaximumOutputPacketSize :
kAudioConverterPropertyMaximumInputPacketSize;
WritePacketsFromCallback(WriteInputProc, this);
} else {
StartTiming(this, write);
- XThrowIfError(AudioFileWritePackets(mAudioFile, mUseCache, data->mBuffers[0].mDataByteSize,
+ XThrowIfError(AudioFileWritePackets(mAudioFile, mUseCache, data->mBuffers[0].mDataByteSize,
NULL, mPacketMark, &numPackets, data->mBuffers[0].mData),
"write audio file");
ElapsedTime(this, write, mTicksInIO);
#if VERBOSE_IO
printf("CAAudioFile::WritePackets: wrote %ld packets at %qd, %ld bytes\n", numPackets, mPacketMark, data->mBuffers[0].mDataByteSize);
#endif
- //mNumberPackets =
+ //mNumberPackets =
mPacketMark += numPackets;
if (mFileDataFormat.mFramesPerPacket > 0)
mFrameMark += numPackets * mFileDataFormat.mFramesPerPacket;
mInConverter = true;
#endif
StartTiming(this, fill);
- OSStatus err = AudioConverterFillComplexBuffer(mConverter, inInputDataProc, inInputDataProcUserData,
+ OSStatus err = AudioConverterFillComplexBuffer(mConverter, inInputDataProc, inInputDataProcUserData,
&numEncodedPackets, &mIOBufferList, mPacketDescs);
ElapsedTime(this, fill, mTicksInConverter);
#if CAAUDIOFILE_PROFILE