class BufferSet;
class IO;
-class MuteMaster;
/** Applies a declick operation to all audio inputs, passing the same number of
* audio outputs, and passing through any other types unchanged.
*/
class Amp : public Processor {
public:
- Amp(Session& s, boost::shared_ptr<MuteMaster> m);
+ Amp(Session& s);
std::string display_name() const;
bool can_support_io_configuration (const ChanCount& in, ChanCount& out) const;
bool configure_io (ChanCount in, ChanCount out);
- void run (BufferSet& bufs, sframes_t start_frame, sframes_t end_frame, nframes_t nframes);
+ void run (BufferSet& bufs, framepos_t start_frame, framepos_t end_frame, nframes_t nframes, bool);
bool apply_gain() const { return _apply_gain; }
void apply_gain(bool yn) { _apply_gain = yn; }
- void setup_gain_automation (sframes_t start_frame, sframes_t end_frame, nframes_t nframes);
+ void setup_gain_automation (framepos_t start_frame, framepos_t end_frame, nframes_t nframes);
bool apply_gain_automation() const { return _apply_gain_automation; }
void apply_gain_automation(bool yn) { _apply_gain_automation = yn; }
XMLNode& state (bool full);
- int set_state (const XMLNode&, int version = 3000);
+ int set_state (const XMLNode&, int version);
static void apply_gain (BufferSet& bufs, nframes_t nframes, gain_t initial, gain_t target);
static void apply_simple_gain(BufferSet& bufs, nframes_t nframes, gain_t target);
+
+ static void apply_gain (AudioBuffer& buf, nframes_t nframes, gain_t initial, gain_t target);
+ static void apply_simple_gain(AudioBuffer& buf, nframes_t nframes, gain_t target);
- gain_t gain () const { return _gain_control->user_float(); }
+ static void declick (BufferSet& bufs, nframes_t nframes, int dir);
+
+ gain_t gain () const { return _gain_control->user_double(); }
virtual void set_gain (gain_t g, void *src);
void inc_gain (gain_t delta, void *src);
GainControl (std::string name, Session& session, Amp* a, const Evoral::Parameter ¶m,
boost::shared_ptr<AutomationList> al = boost::shared_ptr<AutomationList>() )
: AutomationControl (session, param, al, name)
- , _amp (a)
- {}
+ , _amp (a) {
+ set_flags (Controllable::Flag (flags() | Controllable::GainLike));
+ }
- void set_value (float val);
- float get_value (void) const;
+ void set_value (double val);
+ double get_value (void) const;
Amp* _amp;
};
float _current_gain;
boost::shared_ptr<GainControl> _gain_control;
- boost::shared_ptr<MuteMaster> _mute_master;
};