public:
Amp(Session& s, std::string type = "amp");
- std::string display_name() const;
+ std::string display_name () const { return _display_name; }
+ void set_display_name (const std::string& name) { _display_name = name; }
+
std::string type() const { return _type;}
bool visible () const;
}
void set_value (double val);
+ void set_value_unchecked (double);
double internal_to_interface (double) const;
double interface_to_internal (double) const;
float _current_gain;
framepos_t _current_automation_frame;
+ std::string _display_name;
+
boost::shared_ptr<GainControl> _gain_control;
/** Buffer that we should use for gain automation */