namespace ARDOUR {
+struct LIBARDOUR_API AudioBackendInfo {
+ const char* name;
+
+ /** Using arg1 and arg2, initialize this audiobackend.
+ *
+ * Returns zero on success, non-zero otherwise.
+ */
+ int (*instantiate) (const std::string& arg1, const std::string& arg2);
+
+ /** Release all resources associated with this audiobackend
+ */
+ int (*deinstantiate) (void);
+
+ /** Factory method to create an AudioBackend-derived class.
+ *
+ * Returns a valid shared_ptr to the object if successfull,
+ * or a "null" shared_ptr otherwise.
+ */
+ boost::shared_ptr<AudioBackend> (*factory) (AudioEngine&);
+
+ /** Return true if the underlying mechanism/API has been
+ * configured and does not need (re)configuration in order
+ * to be usable. Return false otherwise.
+ *
+ * Note that this may return true if (re)configuration, even though
+ * not currently required, is still possible.
+ */
+ bool (*already_configured)();
+};
+
class LIBARDOUR_API AudioBackend : public PortEngine {
public:
- AudioBackend (AudioEngine& e) : PortEngine (e), engine (e) {}
+ AudioBackend (AudioEngine& e, AudioBackendInfo& i) : PortEngine (e), _info (i), engine (e) {}
virtual ~AudioBackend () {}
+
+ /** Return the AudioBackendInfo object from which this backend
+ was constructed.
+ */
+ AudioBackendInfo& info() const { return _info; }
/** Return the name of this backend.
*
}
protected:
- AudioEngine& engine;
-
- virtual int _start (bool for_latency_measurement) = 0;
-};
-
-struct LIBARDOUR_API AudioBackendInfo {
- const char* name;
-
- /** Using arg1 and arg2, initialize this audiobackend.
- *
- * Returns zero on success, non-zero otherwise.
- */
- int (*instantiate) (const std::string& arg1, const std::string& arg2);
-
- /** Release all resources associated with this audiobackend
- */
- int (*deinstantiate) (void);
+ AudioBackendInfo& _info;
+ AudioEngine& engine;
- /** Factory method to create an AudioBackend-derived class.
- *
- * Returns a valid shared_ptr to the object if successfull,
- * or a "null" shared_ptr otherwise.
- */
- boost::shared_ptr<AudioBackend> (*factory) (AudioEngine&);
-
- /** Return true if the underlying mechanism/API has been
- * configured and does not need (re)configuration in order
- * to be usable. Return false otherwise.
- *
- * Note that this may return true if (re)configuration, even though
- * not currently required, is still possible.
- */
- bool (*already_configured)();
+ virtual int _start (bool for_latency_measurement) = 0;
};
} // namespace