#define __ardour_audio_buffer_h__
#include <cstring>
+
#include "ardour/buffer.h"
+#include "ardour/runtime_functions.h"
namespace ARDOUR {
void prepare () { _written = false; _silent = false; }
bool written() const { return _written; }
+ void set_written(bool w) { _written = w; }
private:
bool _owns_data;