namespace ARDOUR {
/** Buffer containing audio data. */
-class AudioBuffer : public Buffer
+class LIBARDOUR_API AudioBuffer : public Buffer
{
public:
AudioBuffer(size_t capacity);
~AudioBuffer();
- void silence (framecnt_t len, framecnt_t offset = 0) {
- if (!_silent) {
- assert(_capacity > 0);
- assert(offset + len <= _capacity);
- memset(_data + offset, 0, sizeof (Sample) * len);
- if (len == _capacity) {
- _silent = true;
- }
- }
- _written = true;
- }
+ void silence (framecnt_t len, framecnt_t offset = 0);
/** Read @a len frames @a src starting at @a src_offset into self starting at @ dst_offset*/
void read_from (const Sample* src, framecnt_t len, framecnt_t dst_offset = 0, framecnt_t src_offset = 0) {
assert(&src != this);
assert(_capacity > 0);
assert(src.type() == DataType::AUDIO);
- assert(len <= _capacity);
+ assert(dst_offset + len <= _capacity);
assert( src_offset <= ((framecnt_t) src.capacity()-len));
memcpy(_data + dst_offset, ((const AudioBuffer&)src).data() + src_offset, sizeof(Sample) * len);
if (dst_offset == 0 && src_offset == 0 && len == _capacity) {
const Sample* const src_raw = src + src_offset;
mix_buffers_no_gain(dst_raw, src_raw, len);
-
+
_silent = false;
_written = true;
}
void set_data (Sample* data, size_t size) {
assert(!_owns_data); // prevent leaks
_capacity = size;
- _size = size;
_data = data;
_silent = false;
_written = false;
*/
void resize (size_t nframes);
- bool empty() const { return _size == 0; }
-
const Sample* data (framecnt_t offset = 0) const {
assert(offset <= _capacity);
return _data + offset;
Sample* data (framecnt_t offset = 0) {
assert(offset <= _capacity);
+ _silent = false;
return _data + offset;
}
- bool check_silence (pframes_t, pframes_t&) const;
+ bool check_silence (pframes_t, pframes_t&) const;
void prepare () { _written = false; _silent = false; }
bool written() const { return _written; }