void set_pending_overwrite(bool);
int overwrite_existing_buffers ();
void set_block_size (nframes_t);
- int internal_playback_seek (nframes_t distance);
- int can_internal_playback_seek (nframes_t distance);
+ int internal_playback_seek (framecnt_t distance);
+ int can_internal_playback_seek (framecnt_t distance);
int rename_write_sources ();
+ std::list<boost::shared_ptr<Source> > steal_write_sources();
void reset_write_sources (bool, bool force = false);
void non_realtime_input_change ();
- void non_realtime_locate (nframes_t location);
+ void non_realtime_locate (framepos_t location);
protected:
friend class Auditioner;
- int seek (nframes_t which_sample, bool complete_refill = false);
+ int seek (framepos_t which_sample, bool complete_refill = false);
protected:
friend class AudioTrack;
- int process (nframes_t transport_frame, nframes_t nframes, bool can_record, bool rec_monitors_input, bool& need_butler);
+ int process (framepos_t transport_frame, nframes_t nframes, bool can_record, bool rec_monitors_input, bool& need_butler);
bool commit (nframes_t nframes);
private:
RingBufferNPT<CaptureTransition> * capture_transition_buf;
// the following are used in the butler thread only
nframes_t curr_capture_cnt;
+
+ void resize_playback (nframes_t);
+ void resize_capture (nframes_t);
};
typedef std::vector<ChannelInfo*> ChannelList;
int do_refill_with_alloc ();
int read (Sample* buf, Sample* mixdown_buffer, float* gain_buffer,
- nframes_t& start, nframes_t cnt,
- ChannelInfo* channel_info, int channel, bool reversed);
+ framepos_t& start, nframes_t cnt,
+ ChannelInfo* channel_info, int channel, bool reversed);
void finish_capture (bool rec_monitors_input, boost::shared_ptr<ChannelList>);
void transport_stopped_wallclock (struct tm&, time_t, bool abort);
- void transport_looped (nframes_t transport_frame);
+ void transport_looped (framepos_t transport_frame);
void init ();
int use_pending_capture_data (XMLNode& node);
void get_input_sources ();
- void prepare_record_status(nframes_t capture_start_frame);
+ void prepare_record_status(framepos_t capture_start_frame);
void set_align_style_from_io();
void setup_destructive_playlist ();
void use_destructive_playlist ();
+ void adjust_playback_buffering ();
+ void adjust_capture_buffering ();
+
void engage_record_enable ();
void disengage_record_enable ();