Use const reference and renames variable
[ardour.git] / libs / ardour / ardour / audio_playlist_source.h
index 6a586fc30df35be835d5796d1591bc51c1adc4a5..ad278bad0dfb227d2f2548ab31f6b0ae7aebfc8a 100644 (file)
@@ -37,7 +37,7 @@ public:
        virtual ~AudioPlaylistSource ();
 
        bool empty() const;
-       std::string peak_path (std::string audio_path);
+       std::string generate_peak_path (const std::string& audio_path);
        uint32_t   n_channels() const;
        bool clamped_at_unity () const { return false; }