namespace ARDOUR {
-class AudioPort : public Port
+class LIBARDOUR_API AudioPort : public Port
{
public:
~AudioPort ();
return DataType::AUDIO;
}
- void cycle_start (nframes_t);
- void cycle_end (nframes_t);
+ void cycle_start (pframes_t);
+ void cycle_end (pframes_t);
void cycle_split ();
- size_t raw_buffer_size(jack_nframes_t nframes) const;
-
- Buffer& get_buffer (nframes_t nframes, nframes_t offset = 0) {
- return get_audio_buffer (nframes, offset);
+ Buffer& get_buffer (pframes_t nframes) {
+ return get_audio_buffer (nframes);
}
- AudioBuffer& get_audio_buffer (nframes_t nframes, nframes_t offset = 0);
-
- static nframes_t port_offset() { return _port_offset; }
+ AudioBuffer& get_audio_buffer (pframes_t nframes);
- static void set_port_offset (nframes_t off) {
- _port_offset = off;
- }
-
- static void increment_port_offset (nframes_t n) {
- _port_offset += n;
- }
-
protected:
- friend class AudioEngine;
+ friend class PortManager;
+ AudioPort (std::string const &, PortFlags);
- AudioPort (std::string const &, Flags);
+ /* special access for PortManager only (hah, C++) */
+ Sample* engine_get_whole_audio_buffer ();
private:
AudioBuffer* _buffer;
-
- static nframes_t _port_offset;
+ bool _buf_valid;
};
} // namespace ARDOUR