AudioBuffer& get_audio_buffer (nframes_t nframes, nframes_t offset = 0);
+ static nframes_t port_offset() { return _port_offset; }
+
+ static void set_port_offset (nframes_t off) {
+ _port_offset = off;
+ }
+
+ static void increment_port_offset (nframes_t n) {
+ _port_offset += n;
+ }
+
protected:
friend class AudioEngine;
private:
AudioBuffer* _buffer;
+ static nframes_t _port_offset;
};
} // namespace ARDOUR