void cycle_start (nframes_t nframes, nframes_t offset);
void cycle_end (nframes_t nframes, nframes_t offset);
+ AudioBuffer& get_audio_buffer( nframes_t nframes, nframes_t offset );
+
protected:
friend class AudioEngine;
AudioPort (const std::string&, Flags, bool external, nframes_t);
+ private:
+ bool _has_been_mixed_down;
};
} // namespace ARDOUR