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Stop bounce / freeze on tracks that have more outputs than inputs and so cannot recor...
[ardour.git]
/
libs
/
ardour
/
ardour
/
audio_track.h
diff --git
a/libs/ardour/ardour/audio_track.h
b/libs/ardour/ardour/audio_track.h
index b9c60d5107a96f82edddb04bcaca846835ac34f2..80124300fd7a5c624e1e7ee4dad5a6152fb5495b 100644
(file)
--- a/
libs/ardour/ardour/audio_track.h
+++ b/
libs/ardour/ardour/audio_track.h
@@
-61,6
+61,8
@@
class AudioTrack : public Track
boost::shared_ptr<AudioFileSource> write_source (uint32_t n = 0);
+ bool bounceable () const;
+
protected:
boost::shared_ptr<AudioDiskstream> audio_diskstream () const;
XMLNode& state (bool full);