AudioTrack (Session&, std::string name, TrackMode m = Normal);
~AudioTrack ();
- int roll (pframes_t nframes, framepos_t start_frame, framepos_t end_frame,
+ int roll (pframes_t nframes, samplepos_t start_sample, samplepos_t end_sample,
int declick, bool& need_butler);
void freeze_me (InterThreadInfo&);
bool bounceable (boost::shared_ptr<Processor>, bool include_endpoint) const;
boost::shared_ptr<Region> bounce (InterThreadInfo&);
- boost::shared_ptr<Region> bounce_range (framepos_t start, framepos_t end, InterThreadInfo&,
+ boost::shared_ptr<Region> bounce_range (samplepos_t start, samplepos_t end, InterThreadInfo&,
boost::shared_ptr<Processor> endpoint, bool include_endpoint);
- int export_stuff (BufferSet& bufs, framepos_t start_frame, framecnt_t nframes,
+ int export_stuff (BufferSet& bufs, samplepos_t start_sample, samplecnt_t nframes,
boost::shared_ptr<Processor> endpoint, bool include_endpoint, bool for_export, bool for_freeze);
int set_state (const XMLNode&, int version);