#ifndef __ardour_audio_unit_h__
#define __ardour_audio_unit_h__
+#include <stdint.h>
+
#include <list>
+#include <set>
+#include <string>
+#include <vector>
#include <ardour/plugin.h>
#include <boost/shared_ptr.hpp>
-struct ComponentDescription;
+class CAComponent;
+class CAAudioUnit;
+class CAComponentDescription;
+struct AudioBufferList;
namespace ARDOUR {
-class CAAudioUnit;
+class AudioEngine;
+class Session;
class AUPlugin : public ARDOUR::Plugin
{
public:
- AUPlugin (AudioEngine& engine, Session& session) : Plugin(engine, session) {};
- virtual ~AUPlugin () {};
+ AUPlugin (AudioEngine& engine, Session& session, CAComponent* comp);
+ virtual ~AUPlugin ();
uint32_t unique_id () const;
const char * label () const;
const char * maker () const;
uint32_t parameter_count () const;
float default_value (uint32_t port);
- jack_nframes_t latency () const;
+ nframes_t latency () const;
void set_parameter (uint32_t which, float val);
float get_parameter (uint32_t which) const;
uint32_t nth_parameter (uint32_t which, bool& ok) const;
void activate ();
void deactivate ();
- void set_block_size (jack_nframes_t nframes);
+ void set_block_size (nframes_t nframes);
- int connect_and_run (vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in, int32_t& out, jack_nframes_t nframes, jack_nframes_t offset);
+ int connect_and_run (vector<Sample*>& bufs, uint32_t maxbuf, int32_t& in, int32_t& out, nframes_t nframes, nframes_t offset);
std::set<uint32_t> automatable() const;
- void store_state (ARDOUR::PluginState&);
- void restore_state (ARDOUR::PluginState&);
string describe_parameter (uint32_t);
- string state_node_name () const;
+ string state_node_name () const { return "audiounit"; }
void print_parameter (uint32_t, char*, uint32_t len) const;
bool parameter_is_audio (uint32_t) const;
bool parameter_is_input (uint32_t) const;
bool parameter_is_output (uint32_t) const;
+ XMLNode& get_state();
+ int set_state(const XMLNode& node);
+
bool save_preset (string name);
bool load_preset (const string preset_label);
std::vector<std::string> get_presets ();
bool has_editor () const;
+ CAAudioUnit* get_au () { return unit; }
+ CAComponent* get_comp () { return comp; }
+
private:
- boost::shared_ptr<CAAudioUnit> unit;
+ CAComponent* comp;
+ CAAudioUnit* unit;
+
+ AudioBufferList* in_list;
+ AudioBufferList* out_list;
+
+ std::vector<std::pair<uint32_t, uint32_t> > parameter_map;
};
+typedef boost::shared_ptr<AUPlugin> AUPluginPtr;
+
class AUPluginInfo : public PluginInfo {
- public:
- typedef boost::shared_ptr<ComponentDescription> CompDescPtr;
-
+ public:
AUPluginInfo () { };
- ~AUPluginInfo () { };
+ ~AUPluginInfo ();
- CompDescPtr desc;
+ CAComponentDescription* desc;
static PluginInfoList discover ();
PluginPtr load (Session& session);
private:
- static std::string get_name (ComponentDescription&);
+ static std::string get_name (CAComponentDescription&);
+ void setup_nchannels (CAComponentDescription&);
};
typedef boost::shared_ptr<AUPluginInfo> AUPluginInfoPtr;