/* The backend will cause this at the appropriate time(s)
*/
- int process_callback (pframes_t nframes);
+ int process_callback (pframes_t nframes);
+
+ int buffer_size_change (pframes_t nframes);
+ int sample_rate_change (pframes_t nframes);
private:
AudioEngine (const std::string& client_name, const std::string& session_uuid);