XMLNode& state (bool full_state);
void dump () const;
- bool region_changed (PBD::Change, boost::shared_ptr<Region>);
- void crossfade_changed (PBD::Change);
+ bool region_changed (PBD::PropertyChange, boost::shared_ptr<Region>);
+ void crossfade_changed (PBD::PropertyChange);
void add_crossfade (boost::shared_ptr<Crossfade>);
void source_offset_changed (boost::shared_ptr<AudioRegion> region);