class AudioRegion;
class Source;
+namespace Properties {
+ /* fake the type, since crossfades are handled by SequenceProperty which doesn't
+ care about such things.
+ */
+ extern PBD::PropertyDescriptor<bool> crossfades;
+}
+
+class AudioPlaylist;
+
+class CrossfadeListProperty : public PBD::SequenceProperty<std::list<boost::shared_ptr<Crossfade> > >
+{
+public:
+ CrossfadeListProperty (AudioPlaylist &);
+
+ void get_content_as_xml (boost::shared_ptr<Crossfade>, XMLNode &) const;
+ boost::shared_ptr<Crossfade> get_content_from_xml (XMLNode const &) const;
+
+private:
+ CrossfadeListProperty* clone () const;
+ CrossfadeListProperty* create () const;
+
+ /* copy construction only by ourselves */
+ CrossfadeListProperty (CrossfadeListProperty const & p);
+
+ friend class AudioPlaylist;
+ /* we live and die with our playlist, no lifetime management needed */
+ AudioPlaylist& _playlist;
+};
+
+
class AudioPlaylist : public ARDOUR::Playlist
{
- public:
+public:
typedef std::list<boost::shared_ptr<Crossfade> > Crossfades;
+ static void make_property_quarks ();
- public:
AudioPlaylist (Session&, const XMLNode&, bool hidden = false);
AudioPlaylist (Session&, std::string name, bool hidden = false);
AudioPlaylist (boost::shared_ptr<const AudioPlaylist>, std::string name, bool hidden = false);
void clear (bool with_signals=true);
- nframes_t read (Sample *dst, Sample *mixdown, float *gain_buffer, nframes_t start, nframes_t cnt, uint32_t chan_n=0);
+ framecnt_t read (Sample *dst, Sample *mixdown, float *gain_buffer, framepos_t start, framecnt_t cnt, uint32_t chan_n=0);
int set_state (const XMLNode&, int version);
bool destroy_region (boost::shared_ptr<Region>);
+ void update (const CrossfadeListProperty::ChangeRecord &);
+
+ boost::shared_ptr<Crossfade> find_crossfade (const PBD::ID &) const;
+
protected:
/* playlist "callbacks" */
void notify_crossfade_added (boost::shared_ptr<Crossfade>);
- void flush_notifications ();
+ void flush_notifications (bool);
void finalize_split_region (boost::shared_ptr<Region> orig, boost::shared_ptr<Region> left, boost::shared_ptr<Region> right);
void remove_dependents (boost::shared_ptr<Region> region);
private:
- Crossfades _crossfades;
+ CrossfadeListProperty _crossfades;
Crossfades _pending_xfade_adds;
void crossfade_invalidated (boost::shared_ptr<Region>);
XMLNode& state (bool full_state);
void dump () const;
- bool region_changed (PBD::Change, boost::shared_ptr<Region>);
- void crossfade_changed (PBD::Change);
+ bool region_changed (const PBD::PropertyChange&, boost::shared_ptr<Region>);
+ void crossfade_changed (const PBD::PropertyChange&);
void add_crossfade (boost::shared_ptr<Crossfade>);
void source_offset_changed (boost::shared_ptr<AudioRegion> region);