{
public:
typedef std::list<Crossfade*> Crossfades;
-
- private:
-
- struct State : public ARDOUR::StateManager::State {
- RegionList regions;
- std::list<UndoAction> region_states;
-
- Crossfades crossfades;
- std::list<UndoAction> crossfade_states;
-
- State (std::string why) : ARDOUR::StateManager::State (why) {}
- ~State ();
- };
public:
AudioPlaylist (Session&, const XMLNode&, bool hidden = false);
AudioPlaylist (Session&, string name, bool hidden = false);
AudioPlaylist (const AudioPlaylist&, string name, bool hidden = false);
- AudioPlaylist (const AudioPlaylist&, jack_nframes_t start, jack_nframes_t cnt, string name, bool hidden = false);
+ AudioPlaylist (const AudioPlaylist&, nframes_t start, nframes_t cnt, string name, bool hidden = false);
- void clear (bool with_delete = false, bool with_save = true);
+ void clear (bool with_signals=true);
- jack_nframes_t read (Sample *dst, Sample *mixdown, float *gain_buffer, char * workbuf, jack_nframes_t start, jack_nframes_t cnt, uint32_t chan_n=0);
+ nframes_t read (Sample *dst, Sample *mixdown, float *gain_buffer, nframes_t start, nframes_t cnt, uint32_t chan_n=0);
int set_state (const XMLNode&);
- UndoAction get_memento() const;
sigc::signal<void,Crossfade *> NewCrossfade;
template<class T> void foreach_crossfade (T *t, void (T::*func)(Crossfade *));
- void crossfades_at (jack_nframes_t frame, Crossfades&);
-
- template<class T> void apply_to_history (T& obj, void (T::*method)(const ARDOUR::StateManager::StateMap&, state_id_t)) {
- RegionLock rlock (this);
- (obj.*method) (states, _current_state_id);
- }
-
- bool destroy_region (Region*);
+ void crossfades_at (nframes_t frame, Crossfades&);
- void drop_all_states ();
+ bool destroy_region (boost::shared_ptr<Region>);
protected:
- /* state management */
-
- StateManager::State* state_factory (std::string) const;
- Change restore_state (StateManager::State&);
- void send_state_change (Change);
-
/* playlist "callbacks" */
void notify_crossfade_added (Crossfade *);
void flush_notifications ();
- void finalize_split_region (Region *orig, Region *left, Region *right);
+ void finalize_split_region (boost::shared_ptr<Region> orig, boost::shared_ptr<Region> left, boost::shared_ptr<Region> right);
- void refresh_dependents (Region& region);
- void check_dependents (Region& region, bool norefresh);
- void remove_dependents (Region& region);
+ void refresh_dependents (boost::shared_ptr<Region> region);
+ void check_dependents (boost::shared_ptr<Region> region, bool norefresh);
+ void remove_dependents (boost::shared_ptr<Region> region);
protected:
~AudioPlaylist (); /* public should use unref() */
private:
- Crossfades _crossfades;
+ Crossfades _crossfades; /* xfades currently in use */
Crossfades _pending_xfade_adds;
void crossfade_invalidated (Crossfade*);
XMLNode& state (bool full_state);
void dump () const;
- bool region_changed (Change, Region*);
+ bool region_changed (Change, boost::shared_ptr<Region>);
void crossfade_changed (Change);
void add_crossfade (Crossfade&);
+
+ void source_offset_changed (boost::shared_ptr<AudioRegion> region);
};
} /* namespace ARDOUR */