AudioPlaylist (const AudioPlaylist&, string name, bool hidden = false);
AudioPlaylist (const AudioPlaylist&, nframes_t start, nframes_t cnt, string name, bool hidden = false);
- void clear ();
+ void clear (bool with_signals=true);
nframes_t read (Sample *dst, Sample *mixdown, float *gain_buffer, nframes_t start, nframes_t cnt, uint32_t chan_n=0);