/*
- Copyright (C) 2002 Paul Davis
+ Copyright (C) 2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <list>
#include <cmath>
-#include <sigc++/signal.h>
#include <glibmm/thread.h>
-#include <pbd/undo.h>
-#include <pbd/xml++.h>
-#include <pbd/statefuldestructible.h>
+#include "pbd/undo.h"
+#include "pbd/xml++.h"
+#include "pbd/statefuldestructible.h"
-#include <ardour/ardour.h>
+#include "ardour/ardour.h"
-#include <evoral/ControlList.hpp>
+#include "evoral/ControlList.hpp"
namespace ARDOUR {
AutomationList& operator= (const AutomationList&);
bool operator== (const AutomationList&);
-
- void freeze();
+
void thaw ();
- void mark_dirty () const;
void set_automation_state (AutoState);
AutoState automation_state() const { return _state; }
- sigc::signal<void> automation_state_changed;
+ PBD::Signal1<void, AutoState> automation_state_changed;
void set_automation_style (AutoStyle m);
AutoStyle automation_style() const { return _style; }
- sigc::signal<void> automation_style_changed;
+ PBD::Signal0<void> automation_style_changed;
bool automation_playback() const {
- return (_state & Play) || ((_state & Touch) && !_touching);
+ return (_state & Play) || ((_state & Touch) && !touching());
}
bool automation_write () const {
- return (_state & Write) || ((_state & Touch) && _touching);
+ return ((_state & Write) || ((_state & Touch) && touching()));
}
-
- sigc::signal<void> StateChanged;
-
- static sigc::signal<void, AutomationList*> AutomationListCreated;
- mutable sigc::signal<void> Dirty;
-
- void start_touch ();
- void stop_touch ();
- bool touching() const { return _touching; }
-
- XMLNode& get_state(void);
- int set_state (const XMLNode &s);
+
+ PBD::Signal0<void> StateChanged;
+
+ static PBD::Signal1<void,AutomationList*> AutomationListCreated;
+
+ void start_touch (double when);
+ void stop_touch (bool mark, double when);
+ bool touching() const { return g_atomic_int_get (&_touching); }
+ bool writing() const { return _state == Write; }
+ bool touch_enabled() const { return _state == Touch; }
+
+ XMLNode& get_state ();
+ int set_state (const XMLNode &, int version);
XMLNode& state (bool full);
XMLNode& serialize_events ();
private:
void create_curve_if_necessary ();
int deserialize_events (const XMLNode&);
-
+
void maybe_signal_changed ();
-
- AutoState _state;
- AutoStyle _style;
- bool _touching;
+
+ AutoState _state;
+ AutoStyle _style;
+ gint _touching;
};
} // namespace