/*
- Copyright (C) 2002-2007 Paul Davis
+ Copyright (C) 2002-2007 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#define __ardour_bundle_h__
#include <string>
-#include <sigc++/signal.h>
+#include <vector>
+#include <glibmm/threads.h>
+#include <boost/shared_ptr.hpp>
+
+#include "pbd/signals.h"
+
#include "ardour/data_type.h"
+#include "ardour/chan_count.h"
namespace ARDOUR {
-typedef std::vector<std::string> PortList;
-
-/**
- * A set of `channels', each of which is associated with 0 or more JACK ports.
- */
+class AudioEngine;
-class Bundle {
+/** A set of `channels', each of which is associated with 0 or more ports.
+ * Each channel has a name which can be anything useful, and a data type.
+ * Intended for grouping things like, for example, a buss' outputs.
+ * `Channel' is a rather overloaded term but I can't think of a better
+ * one right now.
+ */
+class LIBARDOUR_API Bundle : public PBD::ScopedConnectionList
+{
public:
- Bundle () : _type (DataType::AUDIO) {}
- Bundle (bool i) : _type (DataType::AUDIO), _ports_are_inputs (i) {}
- Bundle (std::string const & n, bool i = true) : _name (n), _type (DataType::AUDIO), _ports_are_inputs (i) {}
- virtual ~Bundle() {}
- /**
- * @return Number of channels that this Bundle has.
- */
- virtual uint32_t nchannels () const = 0;
- virtual const PortList& channel_ports (uint32_t) const = 0;
+ /// List of ports associated with a channel. We can't use a
+ /// PortSet because we might want to involve non-Ardour ports
+ /// (ie those without a Port object)
+ typedef std::vector<std::string> PortList;
- void set_name (std::string const & n) {
- _name = n;
- NameChanged ();
- }
-
- std::string name () const { return _name; }
+ struct Channel {
+ Channel (std::string n, DataType t) : name (n), type (t) {}
+ Channel (std::string n, DataType t, PortList p) : name (n), type (t), ports (p) {}
+ Channel (std::string n, DataType t, std::string const & p) : name (n), type (t) {
+ ports.push_back (p);
+ }
- sigc::signal<void> NameChanged;
+ bool operator== (Channel const &o) const {
+ return name == o.name && type == o.type && ports == o.ports;
+ }
- void set_type (DataType t) { _type = t; }
- DataType type () const { return _type; }
+ std::string name;
+ DataType type;
+ PortList ports;
+ };
- void set_ports_are_inputs () { _ports_are_inputs = true; }
- void set_ports_are_outputs () { _ports_are_inputs = false; }
+ Bundle (bool i = true);
+ Bundle (std::string const &, bool i = true);
+ Bundle (boost::shared_ptr<Bundle>);
+
+ virtual ~Bundle() {}
+
+ /** @return Number of channels that this Bundle has */
+ ChanCount nchannels () const;
+
+ /** @param Channel index.
+ * @return Ports associated with this channel.
+ */
+ PortList const & channel_ports (uint32_t) const;
+
+ void add_channel (std::string const &, DataType);
+ void add_channel (std::string const &, DataType, std::string const &);
+ void add_channel (std::string const &, DataType, PortList);
+ std::string channel_name (uint32_t) const;
+ DataType channel_type (uint32_t) const;
+ void set_channel_name (uint32_t, std::string const &);
+ void add_port_to_channel (uint32_t, std::string);
+ void set_port (uint32_t, std::string);
+ void remove_port_from_channel (uint32_t, std::string);
+ void remove_ports_from_channel (uint32_t);
+ void remove_ports_from_channels ();
+ bool port_attached_to_channel (uint32_t, std::string);
+ bool offers_port (std::string) const;
+ bool offers_port_alone (std::string) const;
+ void remove_channel (uint32_t);
+ void remove_channels ();
+ void add_channels_from_bundle (boost::shared_ptr<Bundle>);
+ void connect (boost::shared_ptr<Bundle>, AudioEngine &);
+ void disconnect (boost::shared_ptr<Bundle>, AudioEngine &);
+ bool connected_to (boost::shared_ptr<Bundle>, AudioEngine &);
+ bool connected_to_anything (AudioEngine &);
+ bool has_same_ports (boost::shared_ptr<Bundle>) const;
+ uint32_t type_channel_to_overall (DataType, uint32_t) const;
+ uint32_t overall_channel_to_type (DataType, uint32_t) const;
+
+ void set_name (std::string const &);
+
+ /** @return Bundle name */
+ std::string name () const { return _name; }
+
+ void set_ports_are_inputs ();
+ void set_ports_are_outputs ();
bool ports_are_inputs () const { return _ports_are_inputs; }
bool ports_are_outputs () const { return !_ports_are_inputs; }
+ void suspend_signals ();
+ void resume_signals ();
+
+ bool operator== (Bundle const & other);
+
+ /** Things that might change about this bundle */
+ enum Change {
+ NameChanged = 0x1, ///< the bundle name or a channel name has changed
+ ConfigurationChanged = 0x2, ///< the number of channels has changed
+ PortsChanged = 0x4, ///< the port list associated with one of our channels has changed
+ TypeChanged = 0x8, ///< the data type has changed
+ DirectionChanged = 0x10 ///< the direction (whether ports are inputs or outputs) has changed
+ };
+
+ PBD::Signal1<void,Change> Changed;
+
+ protected:
+
+ /// mutex for _channel_ports and _channel_names
+ /// XXX: is this necessary?
+ mutable Glib::Threads::Mutex _channel_mutex;
+ std::vector<Channel> _channel;
+
private:
+ int set_channels (std::string const &);
+ int parse_io_string (std::string const &, std::vector<std::string> &);
+ void emit_changed (Change);
+
std::string _name;
- ARDOUR::DataType _type;
bool _ports_are_inputs;
+
+ bool _signals_suspended;
+ Change _pending_change;
+};
+
+class LIBARDOUR_API BundleChannel
+{
+public:
+ BundleChannel () : channel (-1) {}
+
+ BundleChannel (boost::shared_ptr<Bundle> b, int c)
+ : bundle (b), channel (c) {}
+
+ bool operator== (BundleChannel const& other) const {
+ return bundle == other.bundle && channel == other.channel;
+ }
+
+ bool operator!= (BundleChannel const& other) const {
+ return bundle != other.bundle || channel != other.channel;
+ }
+
+ boost::shared_ptr<Bundle> bundle;
+ int channel; ///< channel index, or -1 for "all"
};
}
+std::ostream & operator<< (std::ostream & o, ARDOUR::Bundle const &);
+
#endif /* __ardour_bundle_h__ */