void add_to_node (XMLNode& node) {
std::stringstream ss;
- if (node.name() == "Canvas") {
- ss << std::hex;
- ss.fill('0');
- ss.width(8);
- }
ss << value;
show_stored_value (ss.str());
XMLNode* child = new XMLNode ("Option");
bool set_from_node (const XMLNode& node, Owner owner) {
- if (node.name() == "Config" || node.name() == "Canvas") {
+ if (node.name() == "Config") {
/* ardour.rc */
if (prop->value() == _name) {
if ((prop = child->property ("value")) != 0) {
std::stringstream ss;
- if (node.name() == "Canvas")
- ss << std::hex;
ss << prop->value();
ss >> value;
_owner = (ConfigVariableBase::Owner)(_owner |owner);