#ifndef __ardour_dB_h__
#define __ardour_dB_h__
+#include <limits>
#include "pbd/fastlog.h"
#define GAIN_COEFF_ZERO 0.f
}
static inline float accurate_coefficient_to_dB (float coeff) {
+ if (coeff < 1e-15) return -std::numeric_limits<float>::infinity();
return 20.0f * log10f (coeff);
}