Fairly major change to the way in which crossfades are handled;
[ardour.git] / libs / ardour / ardour / diskstream.h
index fb2327324d68248b632dd1b0ad52de7c96f2fbe1..bbc3a85dbe9f40cbbd0ae771c0efe7d7bc4492dc 100644 (file)
@@ -243,8 +243,10 @@ class Diskstream : public SessionObject, public PublicDiskstream
        virtual void use_destructive_playlist () {}
        virtual void prepare_to_stop (framepos_t pos);
 
-       void calculate_record_range(OverlapType ot, framepos_t transport_frame, framecnt_t nframes,
-                       framecnt_t& rec_nframes, framecnt_t& rec_offset);
+       void calculate_record_range (
+               Evoral::OverlapType ot, framepos_t transport_frame, framecnt_t nframes,
+               framecnt_t& rec_nframes, framecnt_t& rec_offset
+               );
 
        static framecnt_t disk_io_chunk_frames;
        std::vector<CaptureInfo*> capture_info;