virtual void read (Sample * data, nframes_t frames) const = 0;
virtual bool empty () const = 0;
-
+
/// Adds state to node passed
virtual void get_state (XMLNode * node) const = 0;
-
+
/// Sets state from node passed
virtual void set_state (XMLNode * node, Session & session) = 0;
-
+
// Operator< must be defined for usage in e.g. std::map or std::set to disallow duplicates when necessary
virtual bool operator< (ExportChannel const & other) const = 0;
};
typedef std::set<AudioPort *> PortSet;
PortExportChannel () {}
-
+
void read (Sample * data, nframes_t frames) const;
bool empty () const { return ports.empty(); }
-
+
void get_state (XMLNode * node) const;
void set_state (XMLNode * node, Session & session);
-
+
bool operator< (ExportChannel const & other) const;
void add_port (AudioPort * port) { ports.insert (port); }
Fades,
Processed
};
-
+
RegionExportChannelFactory (Session * session, AudioRegion const & region, AudioTrack & track, Type type);
~RegionExportChannelFactory ();
ExportChannelPtr create (uint32_t channel);
void read (uint32_t channel, Sample * data, nframes_t frames_to_read);
-
+
private:
int new_cycle_started () { buffers_up_to_date = false; return 0; }
bool buffers_up_to_date;
nframes_t region_start;
nframes_t position;
-
+
Sample * mixdown_buffer;
Sample * gain_buffer;
};
private:
- RegionExportChannel (RegionExportChannelFactory & factory, uint32_t channel) :
- factory (factory),
- channel (channel)
+ RegionExportChannel (RegionExportChannelFactory & factory, uint32_t channel)
+ : factory (factory)
+ , channel (channel)
{}
-
+
RegionExportChannelFactory & factory;
uint32_t channel;
};