audioengine branch can now load and run at least one test session.
[ardour.git] / libs / ardour / ardour / filesystem_paths.h
index 120ae25f97474246395fdaf4ee90b3773d32da3d..cfeb633597cb2fac5c34c22d704e9d791cb3728c 100644 (file)
@@ -20,7 +20,6 @@
 #ifndef ARDOUR_FILESYSTEM_PATHS_INCLUDED
 #define ARDOUR_FILESYSTEM_PATHS_INCLUDED
 
-#include "pbd/filesystem.h"
 #include "pbd/search_path.h"
 
 namespace ARDOUR {
@@ -28,14 +27,15 @@ namespace ARDOUR {
        /**
         * @return the path to the directory used to store user specific ardour
         * configuration files.
+        * @post user_config_directory() exists
         */
-       PBD::sys::path user_config_directory ();
+       std::string user_config_directory ();
 
        /**
         * @return the path to the directory that contains the system wide ardour
         * modules.
         */
-       PBD::sys::path ardour_dll_directory ();
+       std::string ardour_dll_directory ();
 
        /**
         * @return the search path to be used when looking for per-system