class Route;
class Session;
-class GraphEdges;
+class GraphEdges;
typedef boost::shared_ptr<GraphNode> node_ptr_t;
public:
Graph (Session & session);
- void prep();
void trigger (GraphNode * n);
void rechain (boost::shared_ptr<RouteList>, GraphEdges const &);
void dump (int chain);
- void process();
void dec_ref();
- void restart_cycle();
- bool run_one();
void helper_thread();
- void main_thread();
int silent_process_routes (pframes_t nframes, framepos_t start_frame, framepos_t end_frame,
bool& need_butler);
virtual void session_going_away ();
private:
- volatile bool _quit_threads;
+ volatile bool _threads_active;
void reset_thread_list ();
void drop_threads ();
+ void restart_cycle();
+ bool run_one();
+ void main_thread();
+ void prep();
node_list_t _nodes_rt[2];
std::vector<GraphNode *> _trigger_queue;
pthread_mutex_t _trigger_mutex;
- PBD::ProcessSemaphore _execution_sem;
+ PBD::Semaphore _execution_sem;
/** Signalled to start a run of the graph for a process callback */
- PBD::ProcessSemaphore _callback_start_sem;
- PBD::ProcessSemaphore _callback_done_sem;
- PBD::ProcessSemaphore _cleanup_sem;
+ PBD::Semaphore _callback_start_sem;
+ PBD::Semaphore _callback_done_sem;
/** The number of processing threads that are asleep */
volatile gint _execution_tokens;
bool _process_noroll;
int _process_retval;
bool _process_need_butler;
+
+ // enginer / thread connection
+ PBD::ScopedConnectionList engine_connections;
+ void engine_stopped ();
};
} // namespace