*/
PBD::Signal0<void> Changed;
- void set_block_change_notifications (bool yn) {_block_change_notifications = yn;}
PBD::Signal0<void> NameChanged;
PBD::Signal0<void> EndChanged;
PositionLockStyle _position_lock_style;
boost::shared_ptr<SceneChange> _scene_change;
- bool _block_change_notifications; // required for group operations
-
void set_mark (bool yn);
bool set_flag_internal (bool yn, Flags flag);
void recompute_bbt_from_frames ();