private:
std::string _name;
framepos_t _start;
- Timecode::BBT_Time _bbt_start;
+ double _bbt_start;
framepos_t _end;
- Timecode::BBT_Time _bbt_end;
+ double _bbt_end;
Flags _flags;
bool _locked;
PositionLockStyle _position_lock_style;
Locations (Session &);
~Locations ();
- const LocationList& list() { return locations; }
+ const LocationList& list () const { return locations; }
+ LocationList list () { return locations; }
void add (Location *, bool make_current = false);
void remove (Location *);