void recompute_frames_from_bbt ();
private:
- std::string _name;
- framepos_t _start;
- BBT_Time _bbt_start;
- framepos_t _end;
- BBT_Time _bbt_end;
- Flags _flags;
- bool _locked;
- PositionLockStyle _position_lock_style;
+ std::string _name;
+ framepos_t _start;
+ Timecode::BBT_Time _bbt_start;
+ framepos_t _end;
+ Timecode::BBT_Time _bbt_end;
+ Flags _flags;
+ bool _locked;
+ PositionLockStyle _position_lock_style;
void set_mark (bool yn);
bool set_flag_internal (bool yn, Flags flag);
XMLNode& get_state (void);
int set_state (const XMLNode&, int version);
- Location *get_location_by_id(PBD::ID);
+ Location *get_location_by_id(PBD::ID);
Location* auto_loop_location () const;
Location* auto_punch_location () const;