Fix broken whitespace. I'd apologize for the compile times if it was my fault :D
[ardour.git] / libs / ardour / ardour / location.h
index c2da2c04cb45b0b48373923838dd4b421d2c1d09..71f4c1aa6ac1110c88239f69360b04ebf1e9f072 100644 (file)
@@ -115,14 +115,14 @@ class Location : public SessionHandleRef, public PBD::StatefulDestructible
        void recompute_frames_from_bbt ();
 
   private:
-       std::string   _name;
-       framepos_t   _start;
-       BBT_Time      _bbt_start;
-       framepos_t   _end;
-       BBT_Time      _bbt_end;
-       Flags         _flags;
-       bool          _locked;
-       PositionLockStyle _position_lock_style;
+       std::string        _name;
+       framepos_t         _start;
+       Timecode::BBT_Time _bbt_start;
+       framepos_t         _end;
+       Timecode::BBT_Time _bbt_end;
+       Flags              _flags;
+       bool               _locked;
+       PositionLockStyle  _position_lock_style;
 
        void set_mark (bool yn);
        bool set_flag_internal (bool yn, Flags flag);
@@ -147,7 +147,7 @@ class Locations : public SessionHandleRef, public PBD::StatefulDestructible
 
        XMLNode& get_state (void);
        int set_state (const XMLNode&, int version);
-        Location *get_location_by_id(PBD::ID);
+       Location *get_location_by_id(PBD::ID);
 
        Location* auto_loop_location () const;
        Location* auto_punch_location () const;