#include <pbd/statefuldestructible.h>
#include <ardour/ardour.h>
-#include <ardour/state_manager.h>
using std::string;
namespace ARDOUR {
-class Location : public sigc::trackable, public PBD::StatefulDestructible
+class Location : public PBD::StatefulDestructible
{
public:
enum Flags {
bool set_flag_internal (bool yn, Flags flag);
};
-class Locations : public StateManager, public PBD::StatefulDestructible
+class Locations : public PBD::StatefulDestructible
{
public:
typedef std::list<Location *> LocationList;
sigc::signal<void> changed;
sigc::signal<void,Location*> added;
sigc::signal<void,Location*> removed;
+ sigc::signal<void,Change> StateChanged;
template<class T> void apply (T& obj, void (T::*method)(LocationList&)) {
Glib::Mutex::Lock lm (lock);
(obj.*method)(locations, arg);
}
- UndoAction get_memento () const;
-
private:
- struct State : public ARDOUR::StateManager::State {
- LocationList locations;
- LocationList states;
-
- State (std::string why) : ARDOUR::StateManager::State (why) {}
- };
-
LocationList locations;
Location *current_location;
mutable Glib::Mutex lock;
int set_current_unlocked (Location *);
void location_changed (Location*);
-
- Change restore_state (StateManager::State&);
- StateManager::State* state_factory (std::string why) const;
};
} // namespace ARDOUR