: _name (name),
_start (sample_start),
_end (sample_end),
- _flags (bits) { }
+ _flags (bits),
+ _locked (false) { }
Location () {
_start = 0;
_end = 0;
_flags = Flags (0);
+ _locked = false;
}
Location (const Location& other);
Location (const XMLNode&);
Location* operator= (const Location& other);
- nframes_t start() { return _start; }
- nframes_t end() { return _end; }
- nframes_t length() { return _end - _start; }
+ bool locked() const { return _locked; }
+ void lock() { _locked = true; changed (this); }
+ void unlock() { _locked = false; changed (this); }
+
+ nframes_t start() const { return _start; }
+ nframes_t end() const { return _end; }
+ nframes_t length() const { return _end - _start; }
int set_start (nframes_t s);
int set_end (nframes_t e);
int set (nframes_t start, nframes_t end);
+ int move_to (nframes_t pos);
+
const string& name() { return _name; }
void set_name (const string &str) { _name = str; name_changed(this); }
void set_is_end (bool yn, void* src);
void set_is_start (bool yn, void* src);
- bool is_auto_punch () { return _flags & IsAutoPunch; }
- bool is_auto_loop () { return _flags & IsAutoLoop; }
- bool is_mark () { return _flags & IsMark; }
- bool is_hidden () { return _flags & IsHidden; }
- bool is_cd_marker () { return _flags & IsCDMarker; }
- bool is_end() { return _flags & IsEnd; }
- bool is_start() { return _flags & IsStart; }
- bool is_range_marker() { return _flags & IsRangeMarker; }
+ bool is_auto_punch () const { return _flags & IsAutoPunch; }
+ bool is_auto_loop () const { return _flags & IsAutoLoop; }
+ bool is_mark () const { return _flags & IsMark; }
+ bool is_hidden () const { return _flags & IsHidden; }
+ bool is_cd_marker () const { return _flags & IsCDMarker; }
+ bool is_end() const { return _flags & IsEnd; }
+ bool is_start() const { return _flags & IsStart; }
+ bool is_range_marker() const { return _flags & IsRangeMarker; }
+ bool matches (Flags f) const { return _flags & f; }
sigc::signal<void,Location*> name_changed;
sigc::signal<void,Location*> end_changed;
nframes_t _start;
nframes_t _end;
Flags _flags;
+ bool _locked;
void set_mark (bool yn);
bool set_flag_internal (bool yn, Flags flag);
Locations ();
~Locations ();
+
+ const LocationList& list() { return locations; }
void add (Location *, bool make_current = false);
void remove (Location *);
nframes_t first_mark_before (nframes_t, bool include_special_ranges = false);
nframes_t first_mark_after (nframes_t, bool include_special_ranges = false);
+ void find_all_between (nframes64_t start, nframes64_t, LocationList&, Location::Flags);
+
sigc::signal<void,Location*> current_changed;
sigc::signal<void> changed;
sigc::signal<void,Location*> added;
private:
- LocationList locations;
- Location *current_location;
+ LocationList locations;
+ Location *current_location;
mutable Glib::Mutex lock;
int set_current_unlocked (Location *);